c++ Programming Glossary: dispatching
Boost async_* functions and shared_ptr's http://stackoverflow.com/questions/11356742/boost-async-functions-and-shared-ptrs as the first parameter to a member function and dispatching the result using an async_ function. Here's an example from..
How does C++ linking work in practice? http://stackoverflow.com/questions/12122446/how-does-c-linking-work-in-practice data into different sections of the file but that is just dispatching. The two complications I know of are the need to de duplicate..
Why do I need strand per connection when using boost::asio? http://stackoverflow.com/questions/12794107/why-do-i-need-strand-per-connection-when-using-boostasio handler that will dispatch through the strand. Posting or dispatching directly through the strand. Composed operations are unique..
OpenCV on Mac is not opening USB web camera http://stackoverflow.com/questions/14187866/opencv-on-mac-is-not-opening-usb-web-camera of camera it also defines which API you want to use Camera dispatching method index is the camera number. If given an index from 0..
How to write a variadic method which replaces chained method calls? http://stackoverflow.com/questions/14934749/how-to-write-a-variadic-method-which-replaces-chained-method-calls parameters. This is significantly easier to implement than dispatching on sizeof... and should be easier to read. share improve this..
Intermediate results using expression templates http://stackoverflow.com/questions/1666176/intermediate-results-using-expression-templates using type erasure but in that case one pays for dynamic dispatching. There has been much discussion recently spearheaded by Bjarne..
Why must C# operator overloads be static? http://stackoverflow.com/questions/2018108/why-must-c-sharp-operator-overloads-be-static
STL: writing “where” operator for a vector http://stackoverflow.com/questions/2999537/stl-writing-where-operator-for-a-vector functions actually functors of a specific kind of type tag dispatching would be enough . Then override and for them such that these..
How Visitor Pattern avoid downcasting http://stackoverflow.com/questions/3254788/how-visitor-pattern-avoid-downcasting definitions class Visitor class Base public This is for dispatching on Base's concrete type. virtual void Accept Visitor v 0 class.. void Accept Visitor v class Visitor public These are for dispatching on visitor's type. virtual void Visit Derived1 d1 0 virtual..
Why do we need “this pointer adjustor thunk”? http://stackoverflow.com/questions/3481548/why-do-we-need-this-pointer-adjustor-thunk When the virtual dispatch mechanism is called and before dispatching to derived foo the intermediate call takes the this pointer..
What to do about a 11000 lines C++ source file? http://stackoverflow.com/questions/3615789/what-to-do-about-a-11000-lines-c-source-file file basically contains the main class main internal work dispatching and coordination of our program so every time a feature is added..
Dynamic dispatching of template functions? http://stackoverflow.com/questions/7089284/dynamic-dispatching-of-template-functions dispatching of template functions Is it possible to decide in run time..
When can the compiler statically bind a call to a virtual function? http://stackoverflow.com/questions/7291596/when-can-the-compiler-statically-bind-a-call-to-a-virtual-function a.f Case 2 The following calls to f go through the dynamic dispatching virtual function lookup code. You can check if you generate.. cr.a.f visual C 2010 generates call to f using virtual dispatching cr.b.f visual C 2010 generates call to f using virtual dispatching.. cr.b.f visual C 2010 generates call to f using virtual dispatching c performance visual studio 2010 compiler polymorphism share..
“unpacking” a tuple to call a matching function pointer http://stackoverflow.com/questions/7858817/unpacking-a-tuple-to-call-a-matching-function-pointer types one by one but I can't see a way of doing that for dispatching a function call. The real motivation for this is somewhat more.. just a learning exercise anyway. What's a clean way of dispatching the call using the std tuple or an alternative better way of..
boost::asio io_service thread pool http://stackoverflow.com/questions/7957059/boostasio-io-service-thread-pool m_IoService.run Now all threads are dispatching events on the io_service Now post your jobs m_IoService.post..
C++ Virtual template method http://stackoverflow.com/questions/7968023/c-virtual-template-method done by performing type erasure on the base class and then dispatching to the appropriate non templated function that takes the type..
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