c++ Programming Glossary: animation
How can I load 8 bit bmp with OpenGL? http://stackoverflow.com/questions/11980790/how-can-i-load-8-bit-bmp-with-opengl preload 2000 images and display them in sequence to be an animation in 60 fps. Currently I am using OpenGL to load bmp files but.. The reason for not using video is that I need to change to animation speed by skipping one or more images as you can see in the code.. images to escape. it can make video faster . And in my animation frame rate is important FPS lower than 50 shows flickering...
fatal error C1014: too many include files : depth = 1024 http://stackoverflow.com/questions/2582521/fatal-error-c1014-too-many-include-files-depth-1024 TranslateMessage msg DispatchMessage msg Otherwise do animation game stuff. else mTimer.tick if mAppPaused updateScene mTimer.getDeltaTime..
Writing cross-platforms application with a complex GUI http://stackoverflow.com/questions/3218858/writing-cross-platforms-application-with-a-complex-gui develop an application with a complex GUI combobox with animation charts with spline transparent layers ... . I've good experience..
GIF animation in Qt http://stackoverflow.com/questions/3248243/gif-animation-in-qt animation in Qt I have used QGraphicsView QGraphicsScene classes in order.. fileName m_View setScene m_Scene How I can show .gif animation in the same scene c qt qgraphicsview share improve this question.. share improve this question Don't use GIF animation with QGraphicsView or QGraphicsScene use it only in QDialog..
What's a good C++ library for loading models for use in OpenGL? http://stackoverflow.com/questions/4776408/whats-a-good-c-library-for-loading-models-for-use-in-opengl a 3ds loader because I want to eventually be able to use animation with them. If there is a different format out there that has.. there that has a good loading library and also supports animation that would be fine too. One thing that I need from it though..
Modern OpenGL: VBO, GLM and Matrix Stacks http://stackoverflow.com/questions/8951509/modern-opengl-vbo-glm-and-matrix-stacks you normally only need for deformables like skeletal animation of a character like this worldtransform pelvis left upper leg..
Converting data from glReadPixels() to OpenCV::Mat http://stackoverflow.com/questions/9097756/converting-data-from-glreadpixels-to-opencvmat to OpenCV Mat I want to get every OpenGL frame from an animation with glReadPixels and convert the data to OpenCV Mat . I know..
|