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2014/10/16 ¤W¤È 08:13:13

android Programming Glossary: eventtime

how to generate zoom/pinch gesture for testing for Android

http://stackoverflow.com/questions/11523423/how-to-generate-zoom-pinch-gesture-for-testing-for-android

down event MotionEvent event MotionEvent.obtain downTime eventTime MotionEvent.ACTION_DOWN 1 prop_start0 pointerCoords_start0 0.. pointer 2 down event event MotionEvent.obtain downTime eventTime MotionEvent.ACTION_POINTER_2_DOWN 2 properties_start0_1 pointerCoords_start0_1.. stepy0 mov_event1.x stepx1 mov_event1.y stepy1 eventTime event_interval event MotionEvent.obtain downTime eventTime MotionEvent.ACTION_MOVE..

How to simulate a touch event in Android?

http://stackoverflow.com/questions/4396059/how-to-simulate-a-touch-event-in-android

object long downTime SystemClock.uptimeMillis long eventTime SystemClock.uptimeMillis 100 float x 0.0f float y 0.0f List.. 0 MotionEvent motionEvent MotionEvent.obtain downTime eventTime MotionEvent.ACTION_UP x y metaState Dispatch touch event to..

How to send synthesized MotionEvent through the system?

http://stackoverflow.com/questions/5240287/how-to-send-synthesized-motionevent-through-the-system

synthesize a MotionEvent event MotionEvent.obtain downTime eventTime MotionEvent.ACTION_DOWN x y 0 What I am stuck at is how to send..

Android: How to create a MotionEvent?

http://stackoverflow.com/questions/5867059/android-how-to-create-a-motionevent

one is static public MotionEvent obtain long downTime long eventTime int action float x float y int metaState API Docs Create a new.. This must be obtained from SystemClock.uptimeMillis . eventTime The the time in ms when this specific event was generated. This..

how to generate zoom/pinch gesture for testing for Android

http://stackoverflow.com/questions/11523423/how-to-generate-zoom-pinch-gesture-for-testing-for-android

start0 start1 end0 end1 Instrumentation inst action down event MotionEvent event MotionEvent.obtain downTime eventTime MotionEvent.ACTION_DOWN 1 prop_start0 pointerCoords_start0 0 0 0 0 0 0 0 0 inst.sendPointerSync event action pointer 2 down.. 0 0 0 0 0 0 0 0 inst.sendPointerSync event action pointer 2 down event event MotionEvent.obtain downTime eventTime MotionEvent.ACTION_POINTER_2_DOWN 2 properties_start0_1 pointerCoords_start0_1 0 0 0 0 0 0 0 0 inst.sendPointerSync event.. i generate middle points here mov_event0.x stepx0 mov_event0.y stepy0 mov_event1.x stepx1 mov_event1.y stepy1 eventTime event_interval event MotionEvent.obtain downTime eventTime MotionEvent.ACTION_MOVE 2 properties_move_event pointerCoords_move_event0_1..

How to simulate a touch event in Android?

http://stackoverflow.com/questions/4396059/how-to-simulate-a-touch-event-in-android

Toast.LENGTH_LONG toast.show return true Obtain MotionEvent object long downTime SystemClock.uptimeMillis long eventTime SystemClock.uptimeMillis 100 float x 0.0f float y 0.0f List of meta states found here developer.android.com reference android.. reference android view KeyEvent.html#getMetaState int metaState 0 MotionEvent motionEvent MotionEvent.obtain downTime eventTime MotionEvent.ACTION_UP x y metaState Dispatch touch event to view view.dispatchTouchEvent motionEvent For more on obtaining..

How to send synthesized MotionEvent through the system?

http://stackoverflow.com/questions/5240287/how-to-send-synthesized-motionevent-through-the-system

synthesized MotionEvent through the system I know how to synthesize a MotionEvent event MotionEvent.obtain downTime eventTime MotionEvent.ACTION_DOWN x y 0 What I am stuck at is how to send post fire distribute it through the system so that it is..

Android: How to create a MotionEvent?

http://stackoverflow.com/questions/5867059/android-how-to-create-a-motionevent

simplest way besides wrapping a new event from an existing one is static public MotionEvent obtain long downTime long eventTime int action float x float y int metaState API Docs Create a new MotionEvent filling in a subset of the basic motion values... originally pressed down to start a stream of position events. This must be obtained from SystemClock.uptimeMillis . eventTime The the time in ms when this specific event was generated. This must be obtained from SystemClock.uptimeMillis . action..