android Programming Glossary: ev
Android Image View Pinch Zooming http://stackoverflow.com/questions/10630373/android-image-view-pinch-zooming @Override public boolean onTouchEvent MotionEvent ev Let the ScaleGestureDetector inspect all events. mScaleDetector.onTouchEvent.. MotionEvent ev Let the ScaleGestureDetector inspect all events. mScaleDetector.onTouchEvent ev final int action ev.getAction.. inspect all events. mScaleDetector.onTouchEvent ev final int action ev.getAction switch action MotionEvent.ACTION_MASK..
Google maps api v2 custom infowindow like in original android google maps http://stackoverflow.com/questions/14123243/google-maps-api-v2-custom-infowindow-like-in-original-android-google-maps yourself which is possible by listening to some onTouch events but IMHO you can't make it look good enough especially on.. can't make it look good enough especially on some slow devices. If you do it the simple way it jumps around from one spot.. progress bars etc. . I think there is a good reason why even the google engineers don't do it this way in the Google Maps..
Scrollview vertical and horizontal in android http://stackoverflow.com/questions/2044775/scrollview-vertical-and-horizontal-in-android context @Override public boolean onTouchEvent MotionEvent ev return false Custom HorizontalScrollView package com.scrollable.view.. context @Override public boolean onTouchEvent MotionEvent ev return false the ScrollableImageActivity package com.scrollable.view.. @Override public boolean onTouchEvent MotionEvent event float curX curY switch event.getAction case MotionEvent.ACTION_DOWN..
Android - HorizontalScrollView within ScrollView Touch Handling http://stackoverflow.com/questions/2646028/android-horizontalscrollview-within-scrollview-touch-handling to the horizontalscrollview to handle touch events and force the view to snap to the closest image on the ACTION_UP.. the view to snap to the closest image on the ACTION_UP event. So the effect I'm going for is like the stock android homescreen.. to right almost perfectly horizontally for an ACTION_UP to ever register. If I swipe vertically in the very least which I..
How can I use the animation framework inside the canvas? http://stackoverflow.com/questions/4938822/how-can-i-use-the-animation-framework-inside-the-canvas decrease vertical position. if Y screenH ballH dY 1 dY Reverse speed when bottom hit. dY acc Increase or decrease speed... SurfaceHolder.Callback GameThread thread int screenW Device's screen width. int screenH Devices's screen height. int.. thread int screenW Device's screen width. int screenH Devices's screen height. int ballX Ball x position. int ballY Ball..
enable/disable zoom in Android WebView http://stackoverflow.com/questions/5125851/enable-disable-zoom-in-android-webview I noticed they work differently on some deveices. For example on my Galaxy S pinch to zoom is enabled by.. to enable multitouch zoom and disable zooming buttons on devices such an LG P500 Also I know the same problems are on HTC.. such an LG P500 Also I know the same problems are on HTC devices UPDATE Here is almost full code for the solution if ev.getAction..
Make certain area of bitmap transparent on touch http://stackoverflow.com/questions/5368774/make-certain-area-of-bitmap-transparent-on-touch @Override public boolean onTouchEvent MotionEvent ev switch ev.getAction case MotionEvent.ACTION_DOWN X int ev.getX.. public boolean onTouchEvent MotionEvent ev switch ev.getAction case MotionEvent.ACTION_DOWN X int ev.getX Y int.. switch ev.getAction case MotionEvent.ACTION_DOWN X int ev.getX Y int ev.getY invalidate break case MotionEvent.ACTION_MOVE..
Image in Canvas with touch events http://stackoverflow.com/questions/5743328/image-in-canvas-with-touch-events in Canvas with touch events Seems simple and yet I'm having problems with implementation... I want a canvas with image on screen including onTouch events. I have tried ImageView but I was not able to use canvas... canvas on screen but I have problems with motion onTouch events zoom pan . I need canvas because I will render the image..
Disable ScrollView Programmatically? http://stackoverflow.com/questions/5763304/disable-scrollview-programmatically solution to this android share improve this question Several points to begin with You cannot disable the scrolling of.. @Override public boolean onTouchEvent MotionEvent ev switch ev.getAction case MotionEvent.ACTION_DOWN if we can.. public boolean onTouchEvent MotionEvent ev switch ev.getAction case MotionEvent.ACTION_DOWN if we can scroll pass..
Android Image View Pinch Zooming http://stackoverflow.com/questions/10630373/android-image-view-pinch-zooming 32 255 255 255 backgroundPaint.setStyle Paint.Style.FILL @Override public boolean onTouchEvent MotionEvent ev Let the ScaleGestureDetector inspect all events. mScaleDetector.onTouchEvent ev final int action ev.getAction switch action.. Paint.Style.FILL @Override public boolean onTouchEvent MotionEvent ev Let the ScaleGestureDetector inspect all events. mScaleDetector.onTouchEvent ev final int action ev.getAction switch action MotionEvent.ACTION_MASK case MotionEvent.ACTION_DOWN.. boolean onTouchEvent MotionEvent ev Let the ScaleGestureDetector inspect all events. mScaleDetector.onTouchEvent ev final int action ev.getAction switch action MotionEvent.ACTION_MASK case MotionEvent.ACTION_DOWN final float x ev.getX final..
Google maps api v2 custom infowindow like in original android google maps http://stackoverflow.com/questions/14123243/google-maps-api-v2-custom-infowindow-like-in-original-android-google-maps move the map around. You have to move the PopupWindow somehow yourself which is possible by listening to some onTouch events but IMHO you can't make it look good enough especially on some slow devices. If you do it the simple way it jumps around.. is possible by listening to some onTouch events but IMHO you can't make it look good enough especially on some slow devices. If you do it the simple way it jumps around from one spot to another. You could also use some animations to polish.. with all the possibilities that comes with it like animated progress bars etc. . I think there is a good reason why even the google engineers don't do it this way in the Google Maps app. All I need is a button or two on the InfoWindow that..
Scrollview vertical and horizontal in android http://stackoverflow.com/questions/2044775/scrollview-vertical-and-horizontal-in-android super context attrs public VScroll Context context super context @Override public boolean onTouchEvent MotionEvent ev return false Custom HorizontalScrollView package com.scrollable.view import android.content.Context import android.util.AttributeSet.. super context attrs public HScroll Context context super context @Override public boolean onTouchEvent MotionEvent ev return false the ScrollableImageActivity package com.scrollable.view import android.app.Activity import android.os.Bundle.. R.id.vScroll hScroll HorizontalScrollView findViewById R.id.hScroll @Override public boolean onTouchEvent MotionEvent event float curX curY switch event.getAction case MotionEvent.ACTION_DOWN mx event.getX my event.getY break case MotionEvent.ACTION_MOVE..
Android - HorizontalScrollView within ScrollView Touch Handling http://stackoverflow.com/questions/2646028/android-horizontalscrollview-within-scrollview-touch-handling that can be scrolled through horizontally. I've added an ontouchlistener to the horizontalscrollview to handle touch events and force the view to snap to the closest image on the ACTION_UP event. So the effect I'm going for is like the stock.. to the horizontalscrollview to handle touch events and force the view to snap to the closest image on the ACTION_UP event. So the effect I'm going for is like the stock android homescreen where you can scroll from one to the other and it snaps.. all works great except for one problem I need to swipe left to right almost perfectly horizontally for an ACTION_UP to ever register. If I swipe vertically in the very least which I think many people tend to do on their phones when swiping side..
How can I use the animation framework inside the canvas? http://stackoverflow.com/questions/4938822/how-can-i-use-the-animation-framework-inside-the-canvas Compute roughly ball speed and location. Y int dY Increase or decrease vertical position. if Y screenH ballH dY 1 dY Reverse speed when bottom hit. dY acc Increase or decrease speed. Increase rotating angle. if angle 360 angle 0 Draw ball canvas.save.. ball class BallBounces extends SurfaceView implements SurfaceHolder.Callback GameThread thread int screenW Device's screen width. int screenH Devices's screen height. int ballX Ball x position. int ballY Ball y position. int initialY.. SurfaceView implements SurfaceHolder.Callback GameThread thread int screenW Device's screen width. int screenH Devices's screen height. int ballX Ball x position. int ballY Ball y position. int initialY float dY Ball vertical speed. int..
enable/disable zoom in Android WebView http://stackoverflow.com/questions/5125851/enable-disable-zoom-in-android-webview related to zoom WebSettings.setSupportZoom WebSettings.setBuiltInZoomControls I noticed they work differently on some deveices. For example on my Galaxy S pinch to zoom is enabled by default but on LG P500 it is disabled And now I don't know.. get both these variants working multitouch and buttons . How to enable multitouch zoom and disable zooming buttons on devices such an LG P500 Also I know the same problems are on HTC devices UPDATE Here is almost full code for the solution if.. multitouch zoom and disable zooming buttons on devices such an LG P500 Also I know the same problems are on HTC devices UPDATE Here is almost full code for the solution if ev.getAction MotionEvent.ACTION_DOWN ev.getAction MotionEvent.ACTION_POINTER_DOWN..
Make certain area of bitmap transparent on touch http://stackoverflow.com/questions/5368774/make-certain-area-of-bitmap-transparent-on-touch pTouch.setMaskFilter new BlurMaskFilter 15 Blur.NORMAL @Override public boolean onTouchEvent MotionEvent ev switch ev.getAction case MotionEvent.ACTION_DOWN X int ev.getX Y int ev.getY invalidate break case MotionEvent.ACTION_MOVE.. pTouch.setMaskFilter new BlurMaskFilter 15 Blur.NORMAL @Override public boolean onTouchEvent MotionEvent ev switch ev.getAction case MotionEvent.ACTION_DOWN X int ev.getX Y int ev.getY invalidate break case MotionEvent.ACTION_MOVE.. @Override public boolean onTouchEvent MotionEvent ev switch ev.getAction case MotionEvent.ACTION_DOWN X int ev.getX Y int ev.getY invalidate break case MotionEvent.ACTION_MOVE X int ev.getX Y int ev.getY invalidate break ..
Image in Canvas with touch events http://stackoverflow.com/questions/5743328/image-in-canvas-with-touch-events in Canvas with touch events Seems simple and yet I'm having problems with implementation. I want a canvas with image on screen including onTouch.. Seems simple and yet I'm having problems with implementation. I want a canvas with image on screen including onTouch events. I have tried ImageView but I was not able to use canvas. I have tried SurfaceView and was able to show image in canvas.. I have tried SurfaceView and was able to show image in canvas on screen but I have problems with motion onTouch events zoom pan . I need canvas because I will render the image in my code. Can someone please show me the right way of doing..
Disable ScrollView Programmatically? http://stackoverflow.com/questions/5763304/disable-scrollview-programmatically Gallery are scrollable and not fit the screen.. whats the solution to this android share improve this question Several points to begin with You cannot disable the scrolling of a ScrollView. You would need to extend to ScrollView and override.. mScrollable enabled public boolean isScrollable return mScrollable @Override public boolean onTouchEvent MotionEvent ev switch ev.getAction case MotionEvent.ACTION_DOWN if we can scroll pass the event to the superclass if mScrollable return.. enabled public boolean isScrollable return mScrollable @Override public boolean onTouchEvent MotionEvent ev switch ev.getAction case MotionEvent.ACTION_DOWN if we can scroll pass the event to the superclass if mScrollable return super.onTouchEvent..
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