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c++ Programming Glossary: lookups

Name lookups in C++ templates

http://stackoverflow.com/questions/10639053/name-lookups-in-c-templates

lookups in C templates I have some C code that is no longer compiling..

Sorting a std::map by value before output & destroy

http://stackoverflow.com/questions/1367429/sorting-a-stdmap-by-value-before-output-destroy

because for the 99 of the time I need it as a map fast key lookups to increase values. Just need a good way of later extracting..

Confusing function lookup with templates in C++

http://stackoverflow.com/questions/1396458/confusing-function-lookup-with-templates-in-c

me case i think The call bar t within foo Vec will do the lookups again and will look for bar in std because that's where std..

What is the best autocomplete/suggest algorithm,datastructure [C++/C]

http://stackoverflow.com/questions/1783652/what-is-the-best-autocomplete-suggest-algorithm-datastructure-c-c

guess you'd have to decide whether you'd be creating these lookups frequently or whether lookup speed is a priority. As these results..

How to implement serialization in C++

http://stackoverflow.com/questions/1809670/how-to-implement-serialization-in-c

K id Don't use hasClass here as doing so would involve two lookups typename std map K CreateObjectFunc iterator iter mObjectCreator.find..

What is better, adjacency lists or adjacency matrices for graph problems in c++?

http://stackoverflow.com/questions/2218322/what-is-better-adjacency-lists-or-adjacency-matrices-for-graph-problems-in-c

An adjacency matrix uses O n n memory. It has fast lookups to check for presence or absence of a specific edge but slow..

Good hash function for a 2d index

http://stackoverflow.com/questions/2634690/good-hash-function-for-a-2d-index

class. Right now I use a set of points but repeated lookups are really slowing things down. I want to switch to an unordered_set.. function. I wanted something fast since I need to do many lookups very quickly. Is there a better hash function I can use or is..

What is the fastest way to compute sin and cos together?

http://stackoverflow.com/questions/2683588/what-is-the-fastest-way-to-compute-sin-and-cos-together

level I expect them to be way much faster than table lookups. Edit Wikipedia suggests that FSINCOS was added at 387 processors..

What is the simplest way to create and call dynamically a class method in C++?

http://stackoverflow.com/questions/405432/what-is-the-simplest-way-to-create-and-call-dynamically-a-class-method-in-c

std map to lookup the values and store results of factory lookups. we try to be as short as possible. variant_type v factory class_method..

vector or map, which one to use?

http://stackoverflow.com/questions/454762/vector-or-map-which-one-to-use

is. A hash map is often faster than a normal map for lookups regardless of how many elements are in it but whether it is..

C++ ~ 1M look-ups in unordered_map with string key works much slower than .NET code

http://stackoverflow.com/questions/8372579/c-1m-look-ups-in-unordered-map-with-string-key-works-much-slower-than-net-c

implementations of a perf test function that does 854 750 lookups in a dictionary using string keys from a pool of 6838 keys...

tr1::unordered_set union and intersection

http://stackoverflow.com/questions/896155/tr1unordered-set-union-and-intersection

give you near optimal performance since successive lookups in hash B will be going to the same hash bucket assuming that..

Usage of try/catch blocks in C++

http://stackoverflow.com/questions/951380/usage-of-try-catch-blocks-in-c

good but throwing an exception involves potentially many lookups producing a much slower throw. I personally prefer the not having..