c++ Programming Glossary: integrated
Objective-C - Disadvantages to Bridging With C++? http://stackoverflow.com/questions/10014684/objective-c-disadvantages-to-bridging-with-c C wrappers around the C or C frankly APIs that can then be integrated with and consumed by the targeted system's Objective C frameworks...
How to do alpha blend fast? http://stackoverflow.com/questions/1102692/how-to-do-alpha-blend-fast to re use your existing maskcurrent array but having alpha integrated into the A field of 1 will require less loads from memory and..
Are C++ Templates just Macros in disguise? http://stackoverflow.com/questions/180320/are-c-templates-just-macros-in-disguise complete language that is executed at compile time and is integrated into the C type system. You can think of them as a plugin mechanism..
C++ OpenMP Parallel For Loop - Alternatives to std::vector [closed] http://stackoverflow.com/questions/18669296/c-openmp-parallel-for-loop-alternatives-to-stdvector source it works with most compilers and it is much better integrated with C C 11 features than openmp then you don't need to use..
Cygwin in Visual Studio http://stackoverflow.com/questions/1926311/cygwin-in-visual-studio not really what you're after. If you want a more fully integrated solution you're going to need to do two things. First of all..
Exposing a C++ API to Python http://stackoverflow.com/questions/276761/exposing-a-c-api-to-python I've used both for the same project Boost is better integrated with the STL and especially C exceptions. Also its memory management..
C++ catching dangling reference http://stackoverflow.com/questions/3199067/c-catching-dangling-reference pointer accesses. I've only used mudflap so far which is integrated in GCC since version 4.0 . mudflap tries to track each pointer..
Win32 API stack walk with MinGW/MSYS? http://stackoverflow.com/questions/3318564/win32-api-stack-walk-with-mingw-msys API mechanism. But this method is not integrated in the actually winbase header of mingw using MSYS MinGW 5.1.x..
Experience using Boost.Log logging library? [closed] http://stackoverflow.com/questions/3510473/experience-using-boost-log-logging-library log share improve this question I've successfully integrated Boost.Log in my game engine and I can only talk good things..
Why is Visual C++ lacking refactor functionality? http://stackoverflow.com/questions/363292/why-is-visual-c-lacking-refactor-functionality sure you can get plugins that offer this but why isn't it integrated in to the IDE when using C Is this due to some gotcha in the..
What does the [Note] in undefined behavior paragraph in C++ standard mean? http://stackoverflow.com/questions/4274763/what-does-the-note-in-undefined-behavior-paragraph-in-c-standard-mean of Part 3 of the ISO IEC Directives Notes and examples integrated in the text of a standard shall only be used for giving additional..
Thrift vs Protocol buffers http://stackoverflow.com/questions/4293385/thrift-vs-protocol-buffers is faster when unsing optimize_for SPEED Thrift has integrated RPC implementation while for Protobuf RPC solutions are separated..
Async wait on file descriptor using Boost Asio http://stackoverflow.com/questions/4686127/async-wait-on-file-descriptor-using-boost-asio null_buffers was designed for. Sometimes a program must be integrated with a third party library that wants to perform the I O operations..
Implementing scripts in c++ app http://stackoverflow.com/questions/63784/implementing-scripts-in-c-app to writing my own. I heard that Python and Lua can be integrated into a c app but I do not know how to do this to achieve my..
Which version of OpenGL to use? http://stackoverflow.com/questions/6823371/which-version-of-opengl-to-use a store will be 3.x or better more than likely 4.x . Even integrated GPUs motherboard or CPU from AMD are 3.x or better. I do some..
C++ gdb GUI http://stackoverflow.com/questions/79023/c-gdb-gui debugger. It's just too powerful and it's just too well integrated inside the IDE. For a Linux alternative try DDD if free software..
“Backporting” nullptr to C++-pre-C++0x programs http://stackoverflow.com/questions/8747005/backporting-nullptr-to-c-pre-c0x-programs for better compatibility and coding In the meantime I have integrated this solution and other ones I'm working on in a piece of software..
Does there exist a “wiki” for editing doxygen comments? http://stackoverflow.com/questions/930622/does-there-exist-a-wiki-for-editing-doxygen-comments how DoxyGen could possibly be extended so that it is well integrated with such a scripted backend that allows for easy customization..
ACE vs Boost vs POCO http://stackoverflow.com/questions/992069/ace-vs-boost-vs-poco database interface and logging to name a few. It is more integrated as one library than Boost. It has clean modern and understandable.. than for Boost It remains to be seen how well it will be integrated with the new C standard. You know for sure that it will not..
The efficient way to write move copy and move assignment constructors http://stackoverflow.com/questions/12651063/the-efficient-way-to-write-move-copy-and-move-assignment-constructors just in case you ever have non primitive members. Edit Integrated @Philipp's suggestion of making the assignment operator take..
SetupDiGetDeviceProperty http://stackoverflow.com/questions/3438366/setupdigetdeviceproperty USB VID_17EF PID_480F Bus Reported Device Description Integrated Camera Device Manufacturer Standard USB Host Controller Device.. PID_480F MI_00 7 137E78B0 0 0000 Device Description Integrated Camera Hardware IDs USB VID_17EF PID_480F REV_2345 MI_00 USB.. VID_17EF PID_480F MI_00 Bus Reported Device Description Integrated Camera Device Manufacturer Ricoh Device Friendly Name Integrated..
ReSharper for C++ http://stackoverflow.com/questions/4954129/resharper-for-c installing any such plugin requires running the IDE in Integrated Mode rather than Isolated Mode which means you'll need a full..
ACE vs Boost vs POCO http://stackoverflow.com/questions/992069/ace-vs-boost-vs-poco also in boost asio but I am not sure . Fair enough. Integrated library has the advantage of having consistent coding documentation..
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