c++ Programming Glossary: gl_linear
Pointers on modern OpenGL shadow cubemapping? http://stackoverflow.com/questions/13999830/pointers-on-modern-opengl-shadow-cubemapping glTexParameteri GL_TEXTURE_CUBE_MAP GL_TEXTURE_MIN_FILTER GL_LINEAR glTexParameteri GL_TEXTURE_CUBE_MAP GL_TEXTURE_MAG_FILTER GL_LINEAR.. glTexParameteri GL_TEXTURE_CUBE_MAP GL_TEXTURE_MAG_FILTER GL_LINEAR this is also similar to directional shadowmapping Now glTexImage2D..
Cannot run Opengl program http://stackoverflow.com/questions/17632340/cannot-run-opengl-program 0 glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MIN_FILTER GL_LINEAR glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER GL_LINEAR.. glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER GL_LINEAR glTexParameteri GL_TEXTURE_2D GL_TEXTURE_WRAP_S GL_REPEAT glTexParameteri.. 1 glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MIN_FILTER GL_LINEAR glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER GL_LINEAR..
openGL SubTexturing http://stackoverflow.com/questions/205522/opengl-subtexturing m_name glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MIN_FILTER GL_LINEAR glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER GL_LINEAR.. glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER GL_LINEAR glTexImage2D GL_TEXTURE_2D 0 GL_RGBA m_width m_height 0 GL_RGBA..
Again - parallax mapping issue in OpenGL, GLSL. It's not as usual as it seem to be http://stackoverflow.com/questions/4750707/again-parallax-mapping-issue-in-opengl-glsl-its-not-as-usual-as-it-seem-to glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MIN_FILTER GL_LINEAR glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER GL_LINEAR.. glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER GL_LINEAR bool endianess filenamez.substr filenamez.length 4 .jpg glTexImage2D..
opengl texturing http://stackoverflow.com/questions/5380717/opengl-texturing glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER GL_LINEAR glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MIN_FILTER GL_LINEAR_MIPMAP_NEAREST.. glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MIN_FILTER GL_LINEAR_MIPMAP_NEAREST gluBuild2DMipmaps GL_TEXTURE_2D 3 myTextureData..
OpenGL ES Texture Coordinates Slightly Off http://stackoverflow.com/questions/6023400/opengl-es-texture-coordinates-slightly-off at the texel centers. So when using linear filtering like GL_LINEAR or GL_LINEAR_MIPMAP_LINEAR the exact texel color is only returned.. centers. So when using linear filtering like GL_LINEAR or GL_LINEAR_MIPMAP_LINEAR the exact texel color is only returned if sampled..
Problems converting YV12 to RGB through GLSL http://stackoverflow.com/questions/8977489/problems-converting-yv12-to-rgb-through-glsl GL_TEXTURE_RECTANGLE_ARB GL_TEXTURE_MIN_FILTER GL_LINEAR glTexParameteri GL_TEXTURE_RECTANGLE_ARB GL_TEXTURE_MAG_FILTER.. GL_TEXTURE_RECTANGLE_ARB GL_TEXTURE_MAG_FILTER GL_LINEAR #else glTexParameteri GL_TEXTURE_RECTANGLE_ARB GL_TEXTURE_MIN_FILTER..
Loading texture for OpenGL with OpenCV http://stackoverflow.com/questions/9126002/loading-texture-for-opengl-with-opencv 0 glTexParameterf GL_TEXTURE_2D GL_TEXTURE_MIN_FILTER GL_LINEAR glTexParameterf GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER GL_LINEAR.. glTexParameterf GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER GL_LINEAR glTexParameterf GL_TEXTURE_2D GL_TEXTURE_WRAP_S GL_REPEAT glTexParameterf..
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