c++ Programming Glossary: directx
How to do alpha blend fast? http://stackoverflow.com/questions/1102692/how-to-do-alpha-blend-fast is to use hardware support i.e code your problem up in DirectX and have it done on the video card. share improve this answer..
Downloading and integrating Qt5 with Visual Studio 2012 http://stackoverflow.com/questions/15826893/downloading-and-integrating-qt5-with-visual-studio-2012 the rest of this process and just in general . Install the DirectX 11 SDK. It is now part of the Windows 8 SDK so you first have.. part of the Windows 8 SDK so you first have to install the DirectX 10 SDK which you can get here but see warning in next sentence.. VS 2010 follow the steps outlined here to assist with the DirectX 10 installation. Once you have the DirectX 10 SDK installed..
Virtual Webcam Driver http://stackoverflow.com/questions/1627448/virtual-webcam-driver and it will display as webcam output. I don't want to use DirectX filter and CSourceStream etc. Because they don't work on some.. Because they don't work on some programs which doesn't use DirectX for capturing webcam image. I have to write a kernel mode device.. some video acquisition. DirectShow previously part in the DirectX SDK currently in the Platform SDK. This is the place to go for..
Using Qt with DirectX? http://stackoverflow.com/questions/1641286/using-qt-with-directx Qt with DirectX What exactly are my options I have programs I need to write.. my options I have programs I need to write in OpenGL and DirectX and I'd like to use Qt for OpenGL and not have to re implement.. and not have to re implement half my program for the DirectX components of my task. I've looked on Google and I have found..
Hooking DirectX EndScene from an injected DLL http://stackoverflow.com/questions/1994676/hooking-directx-endscene-from-an-injected-dll DirectX EndScene from an injected DLL I want to detour EndScene from.. injected DLL I want to detour EndScene from an arbitrary DirectX 9 application to create a small overlay. As an example you could.. which is reliable How does FRAPS for example perform it's DirectX hooks The DLL should not apply to all games just to specific..
Should I use DirectInput or Windows message loop? http://stackoverflow.com/questions/2165230/should-i-use-directinput-or-windows-message-loop DirectInput or Windows message loop I'm working on a C DirectX 2D game and I need keyboard and mouse input. Wikipedia says..
Is it possible to program for Windows Phone 7 in standard C++ only? http://stackoverflow.com/questions/4539876/is-it-possible-to-program-for-windows-phone-7-in-standard-c-only Native apps C C iOS Android portability and code sharing DirectX. You'll need Visual Studio 2012 and Windows 8 for WP8 development..
Fastest method of screen capturing http://stackoverflow.com/questions/5069104/fastest-method-of-screen-capturing me to the Windows Media API way of doing it and the DirectX way of doing it. It mentions in the Conclusion that disabling..
efficiently acquiring a screenshot of the windows desktop http://stackoverflow.com/questions/5292700/efficiently-acquiring-a-screenshot-of-the-windows-desktop page has a couple different ways to take screenshots. The DirectX method they use seems simple enough. Aside from what's mentioned..
What's the usual way of controlling frame rate? http://stackoverflow.com/questions/5508922/whats-the-usual-way-of-controlling-frame-rate to 60 then 30 then 20 etc. a bit of info about vsync in DirectX and OpenGL The second method commonly used with vsync optionally..
shrinking a vector http://stackoverflow.com/questions/586634/shrinking-a-vector a vector I've got a problem with my terrain engine using DirectX . I'm using a vector to hold the vertices of a detail block...
Advice for C++ GUI programming http://stackoverflow.com/questions/875686/advice-for-c-gui-programming in rendering due to the different back end for OpenGL DirectX etc. . Just have a look on this video and you see what can easily..
What can cause D3D11CreateDevice() to fail with E_FAIL? http://stackoverflow.com/questions/10586956/what-can-cause-d3d11createdevice-to-fail-with-e-fail be a possible cause of E_FAIL would be appreciated. c directx directx 11 share improve this question The problem seems.. possible cause of E_FAIL would be appreciated. c directx directx 11 share improve this question The problem seems to be that..
DirectX 11 framebuffer capture (C++, no Win32 or D3DX) http://stackoverflow.com/questions/10623787/directx-11-framebuffer-capture-c-no-win32-or-d3dx bits of this is also out of the question. c graphics directx directx 11 share improve this question So. A little more.. of this is also out of the question. c graphics directx directx 11 share improve this question So. A little more experimentation..
Display Different images per monitor directX 10 http://stackoverflow.com/questions/10744788/display-different-images-per-monitor-directx-10 1 pRenderTargetView NULL return true c directx multi monitor share improve this question I hope I got the..
How to copy frontBuffer data to texture DirectX 9 http://stackoverflow.com/questions/10819951/how-to-copy-frontbuffer-data-to-texture-directx-9 Any help would be greatly welcome Thanks c windows video directx textures share improve this question It's preferable to..
OpenGL or DirectX? [closed] http://stackoverflow.com/questions/1240625/opengl-or-directx you recommend me to go with And I'm using C c opengl directx share improve this question First question Are you on Windows..
Good books or tutorials for beginning Direct X with c++ http://stackoverflow.com/questions/1451973/good-books-or-tutorials-for-beginning-direct-x-with-c these concepts would be really useful Thanks c winapi directx share improve this question This is a good tutorial. I've..
Downloading and integrating Qt5 with Visual Studio 2012 http://stackoverflow.com/questions/15826893/downloading-and-integrating-qt5-with-visual-studio-2012 how do you solve those problems c visual studio 2012 qt5 directx 11 share improve this question UPDATE Pre built binaries..
Using Qt with DirectX? http://stackoverflow.com/questions/1641286/using-qt-with-directx do to get it working Has it been done before c windows qt directx share improve this question its pretty straightforward than..
How to programatically disable the auto-focus of a webcam? http://stackoverflow.com/questions/1717780/how-to-programatically-disable-the-auto-focus-of-a-webcam with it and calibrate the camera with the auto focus. c directx webcam computer vision share improve this question The Hercules..
3D Screenspace Raycasting/Picking DirectX9 http://stackoverflow.com/questions/19150215/3d-screenspace-raycasting-picking-directx9 for hours and I just don't get 3D maths... c matrix 3d directx raycasting share improve this question To convert you mouse..
Hooking DirectX EndScene from an injected DLL http://stackoverflow.com/questions/1994676/hooking-directx-endscene-from-an-injected-dll processes where I inject it via CreateRemoteThread . c directx hook hacking dll injection share improve this question You..
Should I use DirectInput or Windows message loop? http://stackoverflow.com/questions/2165230/should-i-use-directinput-or-windows-message-loop Update methods inside a windows message loop. Thanks c directx direct3d directinput share improve this question Since you..
Using mem_fun_ref with boost::shared_ptr http://stackoverflow.com/questions/2831438/using-mem-fun-ref-with-boostshared-ptr IUnknown Release But to no avail. Any ideas c boost directx shared ptr share improve this question Isn't the calling..
Fullscreen DirectX Overlay? Yes.. again C# http://stackoverflow.com/questions/3549004/fullscreen-directx-overlay-yes-again-c-sharp Steam and XFire. I have managed to get an overlay for a directx game while its in window mode... kinda. I have looked all over.. I would really like to find a different method. c# c directx overlay share improve this question I did this in Delphi..
How do you draw text in DirectX 11? http://stackoverflow.com/questions/5708860/how-do-you-draw-text-in-directx-11 I'm missing How do you draw simple text with DirectX 11 c directx directx 11 share improve this question I know about two.. How do you draw simple text with DirectX 11 c directx directx 11 share improve this question I know about two options..
Webcam Video Capture using Visual C++ 6.0 http://stackoverflow.com/questions/6912346/webcam-video-capture-using-visual-c-6-0 the directshow examples from the windows platform sdk or directx 9.0 to even compile on Visual Studio 6.0. I have also had no..
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