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c++ Programming Glossary: defeats

Force line-buffering of stdout when piping to tee

http://stackoverflow.com/questions/11337041/force-line-buffering-of-stdout-when-piping-to-tee

output.txt it doesn't print anything until it quits which defeats the purpose of using tee . I know that I could fix it by adding..

Is it ever not safe to throw an exception in a constructor?

http://stackoverflow.com/questions/1197566/is-it-ever-not-safe-to-throw-an-exception-in-a-constructor

it will be deleted automatically. Releasing it manually defeats the purpose of placing it in a container in the first place...

What constitutes a valid state for a “moved from” object in C++11?

http://stackoverflow.com/questions/12095048/what-constitutes-a-valid-state-for-a-moved-from-object-in-c11

FooImpl's constructors for brevity's sake otherwise it defeats the point. Foo impl_ new FooImpl Foo const Foo rhs impl_ new.. Foo would involve a new dynamic allocation which partially defeats the purpose of move semantics. I could check whether impl_ in..

Portable C++ 03 Exact Width Types

http://stackoverflow.com/questions/1481733/portable-c-03-exact-width-types

bring the entire boost namespace into globalĀ¹ scope this defeats the point of namespace s . I could of course be verbose and..

Error: Assigning to an array from an initializer list

http://stackoverflow.com/questions/15603158/error-assigning-to-an-array-from-an-initializer-list

not editing the class within it's on class file kinda defeats the purpose . Any help Note the class is in a separate project..

std::getline does not work inside a for-loop

http://stackoverflow.com/questions/2039918/stdgetline-does-not-work-inside-a-for-loop

more readable if you don't have using namespace std . It defeats the purpose of namespaces. I suspect it was only for posting..

How to create a virtual file?

http://stackoverflow.com/questions/2080892/how-to-create-a-virtual-file

is a road that I strongly advise against. That sort of defeats the purpose of using a single file as well... Also in case you..

list or container O(1)-ish insertion/deletion performance, with array semantics

http://stackoverflow.com/questions/3071497/list-or-container-o1-ish-insertion-deletion-performance-with-array-semantics

with array semantics approaching O log N . Sort of defeats the purpose I could just iterate the list. I originally had..

Using Qt signals and slots with multiple inheritance

http://stackoverflow.com/questions/3259728/using-qt-signals-and-slots-with-multiple-inheritance

this cast to this else if that cast to that statements and defeats the purpose of the interface. Is there a good solution to this..

Why is it so 'hard' to write a for-loop in C++ with 2 loop variables? [duplicate]

http://stackoverflow.com/questions/3440066/why-is-it-so-hard-to-write-a-for-loop-in-c-with-2-loop-variables

0 ptr Pool First ptr myIndex ptr ptr next ... Which defeats the advantage of having real loop local variables. A solution..

C++ volatile required when spinning on boost::shared_ptr operator bool()? [duplicate]

http://stackoverflow.com/questions/4662482/c-volatile-required-when-spinning-on-boostshared-ptr-operator-bool

points to the real object you're interested in. It kind of defeats the purpose of having a reference counted pointer. Just please..

C++: Pointer to class data member

http://stackoverflow.com/questions/670734/c-pointer-to-class-data-member

but once again producing an example in a small space defeats me. The following is my best untested try an Apply function..

Why are NULL pointers defined differently in C and C++?

http://stackoverflow.com/questions/7016861/why-are-null-pointers-defined-differently-in-c-and-c

fill v.begin v.end Object NULL This is ugly and somewhat defeats the purpose of the template system. To fix this I can use nullptr..

Why does 'std::vector<int> b{2};' create a 1-element vector, and not a 2-element one?

http://stackoverflow.com/questions/9723164/why-does-stdvectorint-b2-create-a-1-element-vector-and-not-a-2-element

standards committee include this behavior It seems like it defeats the whole purpose of uniform initialization as one has to remember..