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c++ Programming Glossary: flickering

GDI Acceleration In Windows 7 / Drawing To Memory Bitmap

http://stackoverflow.com/questions/10840464/gdi-acceleration-in-windows-7-drawing-to-memory-bitmap

a massive performance boost and more importantly no flickering relative to drawing direct to the screen. I've done quite a.. buffering is definitely the way to go for speed and non flickering UI. It can take a little bit of effort to get going but it's..

How can I load 8 bit bmp with OpenGL?

http://stackoverflow.com/questions/11980790/how-can-i-load-8-bit-bmp-with-opengl

animation frame rate is important FPS lower than 50 shows flickering. Here is the code void Frame LoadBMP void FILE in in fopen file..

Is there a working C++ refactoring tool?

http://stackoverflow.com/questions/1388469/is-there-a-working-c-refactoring-tool

complete autocompletition etc. But it leads to so much flickering and slows down much at certain points. By my opinion therefore..

Reduce flicker with GDI+ and C++

http://stackoverflow.com/questions/197948/reduce-flicker-with-gdi-and-c

GDI in a C MFC application and I just can't seem to avoid flickering whenever the window is resized. I have already tried these steps..

GDI+ double buffering in C++

http://stackoverflow.com/questions/2473799/gdi-double-buffering-in-c

if you want a drawing surface larger than that. Edit the flickering is being caused by WM_ERASEBKGND when you do this hdc BeginPaint.. the paint rectangle with your class brush so to avoid the flickering you should handle it and return TRUE. case WM_ERASEBKGND return..