c++ Programming Glossary: bundle
Building android source code http://stackoverflow.com/questions/10171897/building-android-source-code aapt AaptAssets.cpp 2161 38 warning unused parameter 'bundle' Wunused parameter AaptAssets slurpResourceZip Bundle bundle.. Wunused parameter AaptAssets slurpResourceZip Bundle bundle const char filename ^ In file included from frameworks base..
gprof reports no time accumulated http://stackoverflow.com/questions/1030829/gprof-reports-no-time-accumulated c o ScenarioLoader.o ScenarioLoader.cpp I then run 'ar' to bundle all the object files into a library. Later I link and run gprof..
Undefined symbol _main when trying to build shared library g++ / mac http://stackoverflow.com/questions/1494407/undefined-symbol-main-when-trying-to-build-shared-library-g-mac shared is not supported on OSX. Use either dynamiclib or bundle depending on which type of shared library you want to create..
Creating an array initializer from a tuple or variadic template parameters http://stackoverflow.com/questions/18251815/creating-an-array-initializer-from-a-tuple-or-variadic-template-parameters identifier and type of a particular element. The top level bundle of entries would be a Layout template std size_t offset typename..
What are the differences between .so and .dylib on osx? http://stackoverflow.com/questions/2339679/what-are-the-differences-between-so-and-dylib-on-osx an API. However that API is different from the API for bundles and the semantics make it useless for an dlopen emulation... is no longer true ”you can use dlopen with both dylibs and bundles. However dylibs still can't be unloaded. Loadable modules are.. still can't be unloaded. Loadable modules are called bundles in Mach O speak. They have the file type MH_BUNDLE. Since no..
C++ for a C# developer http://stackoverflow.com/questions/285723/c-for-a-c-sharp-developer application while a .dll is a separate file you have to bundle with your app just like in .NET. On Linux the equivalent filetypes..
Reading and writing to USB (HID) interrupt endpoints on Mac http://stackoverflow.com/questions/3368008/reading-and-writing-to-usb-hid-interrupt-endpoints-on-mac a codeless kext kernel extension . A kext is essentially a bundle that sits in System Library Extensions that contains usually..
send RSA public key to iphone and use it to encrypt http://stackoverflow.com/questions/4211484/send-rsa-public-key-to-iphone-and-use-it-to-encrypt certificate called cert.cer that you put in your resource bundle of your app obviously you can also download the cert from your..
Qt applications on new Mac App Store http://stackoverflow.com/questions/4337855/qt-applications-on-new-mac-app-store LGPL license. The Qt frameworks are included in the app bundle obviously as LGPL requires I use dynamic linking instead of.. to the local hard disk it does not write anything to the bundle directory but does write to this directory ~ Application Support..
Mac OS X: Where should I store save games for a game delivered as a bundle? http://stackoverflow.com/questions/511019/mac-os-x-where-should-i-store-save-games-for-a-game-delivered-as-a-bundle Where should I store save games for a game delivered as a bundle I'm porting a windows game to Mac OS X. I was wondering where.. in C The game will be delivered as a modern bundle as specified here c osx share improve this question Save..
Relative Paths Not Working in Xcode C++ http://stackoverflow.com/questions/516200/relative-paths-not-working-in-xcode-c How can we get relative paths to work in an Xcode .app bundle c xcode osx path share improve this question Took me about.. changing directory to the Resources folder inside the .app bundle #ifdef __APPLE__ CFBundleRef mainBundle CFBundleGetMainBundle..
Is there a general consensus in the C++ community on when exceptions should be used? [closed] http://stackoverflow.com/questions/5609503/is-there-a-general-consensus-in-the-c-community-on-when-exceptions-should-be-u you don't have to use a simple code you can use a real bundle of data . The only difference there is is their propagation..
Xcode 4.3 and C++11 include paths http://stackoverflow.com/questions/9345271/xcode-4-3-and-c11-include-paths error generated. It doesn't seem to look in the Xcode.app bundle at all. One possible reason is that I installed both Xcode and..
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