c++ Programming Glossary: b_perp.y
Edges on polygon outlines not always correct http://stackoverflow.com/questions/3039026/edges-on-polygon-outlines-not-always-correct nxt.y cur.y b normalize b POINTFLOAT b_perp b_perp.x b.y b_perp.y b.x POINTFLOAT p0 POINTFLOAT p1 POINTFLOAT p2 POINTFLOAT p3.. p2 POINTFLOAT p3 p0.x cur.x b_perp.x w p0.y cur.y b_perp.y w p1.x cur.x b_perp.x w p1.y cur.y b_perp.y w p2.x nxt.x b_perp.x.. w p0.y cur.y b_perp.y w p1.x cur.x b_perp.x w p1.y cur.y b_perp.y w p2.x nxt.x b_perp.x w p2.y nxt.y b_perp.y w p3.x nxt.x b_perp.x..
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