c++ Programming Glossary: b_perp
Edges on polygon outlines not always correct http://stackoverflow.com/questions/3039026/edges-on-polygon-outlines-not-always-correct b b.x nxt.x cur.x b.y nxt.y cur.y b normalize b POINTFLOAT b_perp b_perp.x b.y b_perp.y b.x POINTFLOAT p0 POINTFLOAT p1 POINTFLOAT.. cur.x b.y nxt.y cur.y b normalize b POINTFLOAT b_perp b_perp.x b.y b_perp.y b.x POINTFLOAT p0 POINTFLOAT p1 POINTFLOAT p2.. nxt.y cur.y b normalize b POINTFLOAT b_perp b_perp.x b.y b_perp.y b.x POINTFLOAT p0 POINTFLOAT p1 POINTFLOAT p2 POINTFLOAT p3..
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