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2014/10/16 ¤W¤È 08:20:52

android Programming Glossary: opensl

Low-latency audio playback on Android

http://stackoverflow.com/questions/14842803/low-latency-audio-playback-on-android

wrong trail As an additional note before someone mentions OpenSL ES this article makes it quite clear that no improvements in.. in latency should be expected from using it As OpenSL ES is a native C API non Dalvik application threads which call.. a native C API non Dalvik application threads which call OpenSL ES have no Dalvik related overhead such as garbage collection..

Android OpenAL?

http://stackoverflow.com/questions/2587295/android-openal

are available now for NDK audio It's not OpenAL but OpenSL ES 1.0.1 is an official part of the NDK as of API level 9 2.3.. level 9 2.3 . More information here . OpenAL Soft has an OpenSL ES backend in its git master not released as of version 1.13.. at this time broken on Android as it is written for OpenSL ES 1.1 not 1.0.1. See this commit for a fix. As mentioned in..

Android: sound API (deterministic, low latency)

http://stackoverflow.com/questions/7266298/android-sound-api-deterministic-low-latency

value i.e. it's not always 300ms . I'm reading about OpenSL ES and I'd like to know if anybody had experience with it or.. the other audio paths require inter process communication. OpenSL is the best choice if SoundPool doesn't meet your needs. Why.. the best choice if SoundPool doesn't meet your needs. Why OpenSL AudioTrack and OpenSL have similar latencies with one important..

Low-latency audio playback on Android

http://stackoverflow.com/questions/14842803/low-latency-audio-playback-on-android

I'm not really doing any synthesizing. Am I following the wrong trail As an additional note before someone mentions OpenSL ES this article makes it quite clear that no improvements in latency should be expected from using it As OpenSL ES is a.. OpenSL ES this article makes it quite clear that no improvements in latency should be expected from using it As OpenSL ES is a native C API non Dalvik application threads which call OpenSL ES have no Dalvik related overhead such as garbage.. in latency should be expected from using it As OpenSL ES is a native C API non Dalvik application threads which call OpenSL ES have no Dalvik related overhead such as garbage collection pauses. However there is no additional performance benefit..

Android OpenAL?

http://stackoverflow.com/questions/2587295/android-openal

ndk openal alsa share improve this question A few options are available now for NDK audio It's not OpenAL but OpenSL ES 1.0.1 is an official part of the NDK as of API level 9 2.3 . More information here . OpenAL Soft has an OpenSL ES backend.. but OpenSL ES 1.0.1 is an official part of the NDK as of API level 9 2.3 . More information here . OpenAL Soft has an OpenSL ES backend in its git master not released as of version 1.13 . It is however at this time broken on Android as it is written.. in its git master not released as of version 1.13 . It is however at this time broken on Android as it is written for OpenSL ES 1.1 not 1.0.1. See this commit for a fix. As mentioned in a previous answer a JNI backend for OpenAL Soft is linked to..

Android: sound API (deterministic, low latency)

http://stackoverflow.com/questions/7266298/android-sound-api-deterministic-low-latency

is that on some devices this delay appears to be some random value i.e. it's not always 300ms . I'm reading about OpenSL ES and I'd like to know if anybody had experience with it or it's the same shit but wrapped in different package I prefer.. because the pool is stored in the audio process. All of the other audio paths require inter process communication. OpenSL is the best choice if SoundPool doesn't meet your needs. Why OpenSL AudioTrack and OpenSL have similar latencies with one.. audio paths require inter process communication. OpenSL is the best choice if SoundPool doesn't meet your needs. Why OpenSL AudioTrack and OpenSL have similar latencies with one important difference AudioTrack buffer callbacks are serviced in Dalvik..