android Programming Glossary: onkeylongpress
onKeyDown and onKeyLongPress http://stackoverflow.com/questions/12950215/onkeydown-and-onkeylongpress and onKeyLongPress I want my application to react differently to a normal and a long pressed Key Event of the Volume Buttons. I've already.. at a short press and skip a track at a long press. Can you help me out here This is my code @Override public boolean onKeyLongPress int keyCode KeyEvent event if keyCode KeyEvent.KEYCODE_VOLUME_DOWN Log.d Test Long press return true return super.onKeyLongPress.. int keyCode KeyEvent event if keyCode KeyEvent.KEYCODE_VOLUME_DOWN Log.d Test Long press return true return super.onKeyLongPress keyCode event @Override public boolean onKeyDown int keyCode KeyEvent event if keyCode KeyEvent.KEYCODE_VOLUME_DOWN event.startTracking..
overriding the Home Key Long press in a category.HOME activity http://stackoverflow.com/questions/2934355/overriding-the-home-key-long-press-in-a-category-home-activity down not a repeat . event.startTracking return true ... and this part part for the long press @Override public boolean onKeyLongPress int keyCode KeyEvent event Log.i TAG LONG keyCode Toast.makeText Launcher.this LONG keyCode Toast.LENGTH_SHORT .show if..
How to hook into the Power button in Android? http://stackoverflow.com/questions/3703071/how-to-hook-into-the-power-button-in-android Needed to track long presses return true return super.onKeyDown keyCode event @Override public boolean onKeyLongPress int keyCode KeyEvent event if keyCode KeyEvent.KEYCODE_POWER Do something here... return true return super.onKeyLongPress.. int keyCode KeyEvent event if keyCode KeyEvent.KEYCODE_POWER Do something here... return true return super.onKeyLongPress keyCode event Note It is worth noting that onKeyDown will fire multiple times before onKeyLongPress does so you may want.. true return super.onKeyLongPress keyCode event Note It is worth noting that onKeyDown will fire multiple times before onKeyLongPress does so you may want to trigger on onKeyUp instead or other logic to prevent acting upon a series of onKeyDown calls when..
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