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javascript Programming Glossary: projector

Three.js Projector and Ray objects

http://stackoverflow.com/questions/11036106/three-js-projector-and-ray-objects

I notice that it seems in all the examples using both projector and ray objects the unproject method is called before the ray.. 0.5 Project from camera through the mouse and create a ray projector.unprojectVector mouse3D camera var ray new THREE.Ray camera.position.. event.clientY window.innerHeight 2 1 mouse3D.z 0.5 projector.unprojectVector mouse3D camera var ray new THREE.Ray camera.position..

Converting World coordinates to Screen coordinates in Three.js using Projection

http://stackoverflow.com/questions/11586527/converting-world-coordinates-to-screen-coordinates-in-three-js-using-projection

var vector new THREE.Vector3 x WIDTH 2 1 y HEIGHT 2 1 0.5 projector.unprojectVector vector camera var ray new THREE.Ray camera.position.. 2 heightHalf height 2 var vector new THREE.Vector3 var projector new THREE.Projector projector.projectVector vector.getPositionFromMatrix.. vector new THREE.Vector3 var projector new THREE.Projector projector.projectVector vector.getPositionFromMatrix object.matrixWorld..

navigator.geolocation.getCurrentPosition sometimes works sometimes doesn't

http://stackoverflow.com/questions/3397585/navigator-geolocation-getcurrentposition-sometimes-works-sometimes-doesnt

had the embarassing situation where my own computer on the projector and several large screens was failing silently whereas about..

how to Get CLICKED element in THREE.js

http://stackoverflow.com/questions/7984471/how-to-get-clicked-element-in-three-js

'mousedown' onDocumentMouseDown false var projector new THREE.Projector function onDocumentMouseDown event event.preventDefault.. 2 1 event.clientY window.innerHeight 2 1 0.5 projector.unprojectVector vector camera var ray new THREE.Ray camera.position..

Three.js - how to detect what shape was selected? after drag

http://stackoverflow.com/questions/8292486/three-js-how-to-detect-what-shape-was-selected-after-drag

is my code Javascript var container stats var camera scene projector renderer var objects plane var mouse new THREE.Vector2 offset.. camera.position plane.visible false scene.add plane projector new THREE.Projector renderer new THREE.CanvasRenderer renderer.sortObjects.. 2 1 var vector new THREE.Vector3 mouse.x mouse.y 0.5 projector.unprojectVector vector camera var ray new THREE.Ray camera.position..

SVG not rendering properly as a backbone view

http://stackoverflow.com/questions/9651167/svg-not-rendering-properly-as-a-backbone-view

translationOffset 480 500 zoomLevel 1000 Sets up the map projector and svg path generator initialize function this.projector d3.geo.mercator.. projector and svg path generator initialize function this.projector d3.geo.mercator this.path d3.geo.path .projection this.projector.. d3.geo.mercator this.path d3.geo.path .projection this.projector this.projector.translate this.translationOffset this.projector.scale..