java Programming Glossary: bounds.y
non resizable window border and positioning http://stackoverflow.com/questions/12529200/non-resizable-window-border-and-positioning frame1.getBounds frame2.setLocation bounds.x bounds.width bounds.y frame2.setVisible true Am I doing something wrong or is this..
Java ball object doesn't bounce off of drawn rectangles like it's supposed to. http://stackoverflow.com/questions/13261767/java-ball-object-doesnt-bounce-off-of-drawn-rectangles-like-its-supposed-to to the approriate edge so we don't get caught... if isTop bounds.y collision.y bounds.height else bounds.y collision.y collision.height.. if isTop bounds.y collision.y bounds.height else bounds.y collision.y collision.height Now I only have a single obstacle.. collision Rectangle bounds getBounds bounds.x dx bounds.y dy if bounds.x 0 bounds.x 0 dx 1 if bounds.y 0 bounds.y..
How to make line animation smoother? http://stackoverflow.com/questions/13540534/how-to-make-line-animation-smoother bounds.x canvasBounds.x canvasBounds.width bounds.width 2 bounds.y canvasBounds.y canvasBounds.height bounds.height 2 dx getRandomNumber.. update AnimationCanvas canvas float progress bounds.x dx bounds.y dy Rectangle canvasBounds canvas.getBounds if bounds.x bounds.width.. canvasBounds.x canvasBounds.width bounds.width dx 1 if bounds.y bounds.height canvasBounds.y canvasBounds.height bounds.y canvasBounds.y..
JTable how to change BackGround Color http://stackoverflow.com/questions/8197261/jtable-how-to-change-background-color 0 getColumnHeader .getHeight g2.drawImage shadow bounds.x bounds.y y h null g2.scale 1 1 g2.drawImage shadow bounds.x bounds.y.. y h null g2.scale 1 1 g2.drawImage shadow bounds.x bounds.y bounds.height h y null g2.dispose g.drawImage img 0 0 null .. .getHeight g2.drawImage shadowBottom bounds.x bounds.y y h null g2.scale 1 1 g2.drawImage shadowBottom bounds.x bounds.y..
Passing current Date http://stackoverflow.com/questions/8614972/passing-current-date 0 getColumnHeader .getHeight g2.drawImage shadow bounds.x bounds.y y h null g2.scale 1 1 g2.drawImage shadow bounds.x bounds.y.. y h null g2.scale 1 1 g2.drawImage shadow bounds.x bounds.y bounds.height h y null g2.dispose g.drawImage img 0 0 null..
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