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c++ Programming Glossary: monster

Understanding double dispatch C++

http://stackoverflow.com/questions/12582040/understanding-double-dispatch-c

following code #include iostream using namespace std class Monster class Warrior class Creature public virtual void fight Creature.. class Creature public virtual void fight Creature 0 class Monster public Creature void fightwho Warrior w cout Monster versus.. class Monster public Creature void fightwho Warrior w cout Monster versus Warrior endl void fightwho Monster m cout Monster versus..

C++ Vector of Pointers to Objects

http://stackoverflow.com/questions/1361139/c-vector-of-pointers-to-objects

for the derived class like this enemies.push_back new Monster What are things I need to be aware of to avoid memory leaks..

A Strategy against Policy and a Policy against Strategy

http://stackoverflow.com/questions/231318/a-strategy-against-policy-and-a-policy-against-strategy

that was declared in a superclass. Life was fine. class MyMonsterAI float const see_radius_ virtual void attack 0 .. class ElveAI.. ... class CycloneAI CycloneAI see_radius_ 50.0f ... class Monster MyMonsterAI ai_ And along came the Policy pattern and it would.. CycloneAI CycloneAI see_radius_ 50.0f ... class Monster MyMonsterAI ai_ And along came the Policy pattern and it would allow me..

Understanding double dispatch C++

http://stackoverflow.com/questions/12582040/understanding-double-dispatch-c

how double dispatch works. I created an example where a monster and a warrior derived from the abstract class Creature could.. what happens if warrior fights with warrior or with monster etc. I wrote the following code #include iostream using namespace..

Qt, MSVC, and /Zc:wchar_t- == I want to blow up the world

http://stackoverflow.com/questions/4521252/qt-msvc-and-zcwchar-t-i-want-to-blow-up-the-world

a wrapper to the underlying _TCHAR type but is a Unicode monster of some sort. At any rate the serialization library in boost..

Vectors, structs and std::find

http://stackoverflow.com/questions/589985/vectors-structs-and-stdfind

I'm not too annoying. I have a struct like this struct monster DWORD id int x int y int distance int HP So I created a vector.. int y int distance int HP So I created a vector std vector monster monsters But now I don't know how to search through the vector... distance int HP So I created a vector std vector monster monsters But now I don't know how to search through the vector. I want..

How to tokenzie (words) classifying punctuation as space

http://stackoverflow.com/questions/6154204/how-to-tokenzie-words-classifying-punctuation-as-space

index of the current word we are printing char c cout die monster a loop to place the charecters that the user put in into the..

Should I pass a shared_ptr by reference?

http://stackoverflow.com/questions/8385457/should-i-pass-a-shared-ptr-by-reference

must never use is std vector RSF this is an unmanageable monster that is actually very similar to the original vector of naked..