¡@

Home 

c++ Programming Glossary: inserting

What's “wrong” with C++ wchar_t and wstrings? What are some alternatives to wide characters?

http://stackoverflow.com/questions/11107608/whats-wrong-with-c-wchar-t-and-wstrings-what-are-some-alternatives-to-wide

portable code or writing on other platforms requires inserting conversions at the boundaries of APIs that use other encodings...

Good C++ GUI library for Windows

http://stackoverflow.com/questions/115045/good-c-gui-library-for-windows

traversal symmetric and cleans up some edge cases for inserting and removing elements while traversing though it's a little..

linked list and reading from text file

http://stackoverflow.com/questions/14993882/linked-list-and-reading-from-text-file

a linked list compared to direct use of an array is that inserting a new node takes constant time. With the direct use of an array..

Checking if an iterator is valid

http://stackoverflow.com/questions/2062956/checking-if-an-iterator-is-valid

been invalidated due to changes to the container e.g. inserting erasing to from a vector . In that case no you cannot determine..

Is there any advantage of using map over unordered_map in case of trivial keys?

http://stackoverflow.com/questions/2196995/is-there-any-advantage-of-using-map-over-unordered-map-in-case-of-trivial-keys

On the other hand I found it was much slower at repeatedly inserting and removing elements. It's great for a relatively static collection..

multiset, map and hash map complexity

http://stackoverflow.com/questions/222658/multiset-map-and-hash-map-complexity

notation of the STL multiset map and hash map classes when inserting entries accessing entries retrieving entries comparing entries..

What is stack unwinding?

http://stackoverflow.com/questions/2331316/what-is-stack-unwinding

is of the function func . This is done by the compiler inserting calls to destructors of automatic stack variables. Now this..

return value of operator overloading in C++

http://stackoverflow.com/questions/2337213/return-value-of-operator-overloading-in-c

the modified value. For example cout is a std ostream and inserting data into the stream is a modifying operation so to implement..

What happens if you call erase() on a map element while iterating from begin to end?

http://stackoverflow.com/questions/263945/what-happens-if-you-call-erase-on-a-map-element-while-iterating-from-begin-to

from iterators on the element that was deleted Actually inserting or deleting does not invalidate any of the iterators Also see..

C++ STL: Array vs Vector: Raw element accessing performance

http://stackoverflow.com/questions/2740020/c-stl-array-vs-vector-raw-element-accessing-performance

can access an element opcode receiving I don't care about inserting allocation sorting etc. I'm going to lean myself out of the..

C++ format macro / inline ostringstream

http://stackoverflow.com/questions/303562/c-format-macro-inline-ostringstream

would be a string the same as creating an ostringstream inserting a...d and returning .str . Something like string f ostringstream..

Do STL iterators guarantee validity after collection was changed?

http://stackoverflow.com/questions/3329956/do-stl-iterators-guarantee-validity-after-collection-was-changed

invalidated when its memory is reallocated. Additionally inserting or deleting an element in the middle of a vector invalidates.. that are removed. 3 Map has the important property that inserting a new element into a map does not invalidate iterators that..

Printing lists with commas C++

http://stackoverflow.com/questions/3496982/printing-lists-with-commas-c

iter keywords.end iter out iter out endl I initially tried inserting this block to do it moving the comma printing here if iter keywords.end..

How should a size-limited stl-like container be implemented?

http://stackoverflow.com/questions/3563591/how-should-a-size-limited-stl-like-container-be-implemented

like container which is limited in size so you know that inserting an entry fails Edit To clarify I would like an stl like container..

In C++, what is the proper way to insert a line at the beginning of a text file?

http://stackoverflow.com/questions/4179349/in-c-what-is-the-proper-way-to-insert-a-line-at-the-beginning-of-a-text-file

is a summary which depends on the contents. I am currently inserting a summary line that contains what I expect the summary to be..

std::vector versus std::array in C++

http://stackoverflow.com/questions/4424579/stdvector-versus-stdarray-in-c

that on a normal array would be cumbersome like e.g. inserting elements in the middle of a vector it handles all the work of..

Choice between vector::resize() and vector::reserve()

http://stackoverflow.com/questions/7397768/choice-between-vectorresize-and-vectorreserve

correct answer is dont't preallocate manually. Just keep inserting the elements at the end as you need. The vector will automatically..

any C/C++ refactoring tool based on libclang? (even simplest “toy example” ) [closed]

http://stackoverflow.com/questions/7969109/any-c-c-refactoring-tool-based-on-libclang-even-simplest-toy-example

analyzing the AST with an interface for rewriting i.e. inserting removing modifying source ranges . There's no nice way yet for..

Move assignment operator and `if (this != &rhs)`

http://stackoverflow.com/questions/9322174/move-assignment-operator-and-if-this-rhs

dumb_array 's you don't do anything incorrect aside from inserting useless instructions into your program. This same observation..

Inserting elements in multidimensional Vector

http://stackoverflow.com/questions/13936733/inserting-elements-in-multidimensional-vector

elements in multidimensional Vector vector vector int sort_a..

How to make elements of vector unique? (remove non adjacent duplicates)

http://stackoverflow.com/questions/1453333/how-to-make-elements-of-vector-unique-remove-non-adjacent-duplicates

Result would be 2 1 6 4 The solutions I tried are Inserting into a std set but the problem with this approach is that it..

C++ deque's iterator invalidated after push_front()

http://stackoverflow.com/questions/1658956/c-deques-iterator-invalidated-after-push-front

on the vector of pointers that point to the various pages. Inserting a new element into a deque at one or another end will never..

Why does endl get used as a synonym for “\n” even though it incurs significant performance penalties?

http://stackoverflow.com/questions/2122986/why-does-endl-get-used-as-a-synonym-for-n-even-though-it-incurs-significant-p

iostream share improve this question I'm not certain. Inserting std endl into the output stream is defined as being equivalent..

STL Rope - when and where to use

http://stackoverflow.com/questions/2826431/stl-rope-when-and-where-to-use

and substring operations involving long strings. Inserting a character in the middle of a 10 megabyte rope should take..

Least Recently Used cache using C++

http://stackoverflow.com/questions/3639744/least-recently-used-cache-using-c

value and time counter as key I can search in O logn time Inserting is O n deleting is O logn . c algorithm data structures lru..

Inserting a “£” sign in an output string in C++

http://stackoverflow.com/questions/3831289/inserting-a-sign-in-an-output-string-in-c

a &ldquo £ &rdquo sign in an output string in C I have..

Rules for Iterator Invalidation

http://stackoverflow.com/questions/4114503/rules-for-iterator-invalidation

the iterator. An std list does not have this problem. Inserting and removing objects except for the object the iterator points..

Inserting and removing commas from integers in c++

http://stackoverflow.com/questions/791258/inserting-and-removing-commas-from-integers-in-c

and removing commas from integers in c Very much a noob here..

What data structure, exactly, are deques in C++?

http://stackoverflow.com/questions/8627373/what-data-structure-exactly-are-deques-in-c

heap and storing T in the data structure under the hood. Inserting a single element either at the beginning or end of a deque always.. it as a circular buffer . BUT A deque must satisfy Inserting a single element either at the beginning or end of a deque always..