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c++ Programming Glossary: dice

Multithreaded Memory Allocators for C/C++

http://stackoverflow.com/questions/147298/multithreaded-memory-allocators-for-c-c

then do performance load testing. Otherwise just roll a dice and pick one of the listed weighted by ease of use on your target..

Bind Vs Lambda?

http://stackoverflow.com/questions/1930903/bind-vs-lambda

distribution 1 6 mt19937 engine lambda style auto dice return distribution engine Using bind uniform_int distribution.. distribution 1 6 mt19937 engine bind style auto dice bind distribution engine Which one should we prefer why assuming..

Boost random number generator

http://stackoverflow.com/questions/2254909/boost-random-number-generator

1 6 boost variate_generator RNGType boost uniform_int dice rng one_to_six for int i 0 i 6 i int n dice cout n endl To.. uniform_int dice rng one_to_six for int i 0 i 6 i int n dice cout n endl To explain the bits mt19937 is the mersenne twister.. they follow. Here we want 1 to 6 distributed evenly. dice is the thing that takes the raw numbers and the distribution..

Specifying one type for all arguments passed to variadic function or variadic template function w/out using array, vector, structs, etc?

http://stackoverflow.com/questions/3703658/specifying-one-type-for-all-arguments-passed-to-variadic-function-or-variadic-te

Tried a few things similar to the above already no dice. Suggestions Obvious oversights I may have made I know it may..

Is C# really slower than say C++?

http://stackoverflow.com/questions/5326269/is-c-sharp-really-slower-than-say-c

reasonably certain I could flip a coin and roll a pair of dice to pick a winner and percentage by which it would win and write..

Calling member of one class in another

http://stackoverflow.com/questions/20440283/calling-member-of-one-class-in-another

a game using die rolls that uses multiple classes. For Dice.cpp I i wrote a function that just gets a random die roll from.. game which i did in player.cpp . I tried using #include Dice.h just like i would for main.cpp but that still tells me that.. #include string #include cstdlib #include time.h #include Dice.h using namespace std class player public player void setPlayerName..