c++ Programming Glossary: bearing
Who deletes the memory allocated during a “new” operation which has exception in constructor? http://stackoverflow.com/questions/1674980/who-deletes-the-memory-allocated-during-a-new-operation-which-has-exception-in constructor is called after the memory is allocated. So bearing in mind that the local variable b is never assigned i.e. is..
Visual Studio Character Sets 'Not set' vs 'Multi byte character set' http://stackoverflow.com/questions/17742379/visual-studio-character-sets-not-set-vs-multi-byte-character-set Conclusion Again the Character Set setting doesn't have a bearing on the behaviour of the Win32 API. The A version always seems..
Can main function call itself in C++? http://stackoverflow.com/questions/2128321/can-main-function-call-itself-in-c compiler allows some particular action that has no bearing on whether or not that action is legal. For the remainder of..
Legality of using operator delete on a pointer obtained from placement new http://stackoverflow.com/questions/4418220/legality-of-using-operator-delete-on-a-pointer-obtained-from-placement-new pointer may be passed to void operator delete void has no bearing on whether that same pointer may be used as the operand of delete..
Why doesn't C++ support functions returning arrays? http://stackoverflow.com/questions/5157439/why-doesnt-c-support-functions-returning-arrays want to cover all the bases . This 4 has absolutely no bearing or relationship to the memory space of your program it's just..
Is it still safe to delete nullptr in c++0x? http://stackoverflow.com/questions/6731331/is-it-still-safe-to-delete-nullptr-in-c0x Annex C is however an Informative section so this has no bearing no the interpretation of the standard. On the other hand the..
Concurrency: Atomic and volatile in C++11 memory model http://stackoverflow.com/questions/8819095/concurrency-atomic-and-volatile-in-c11-memory-model unless your platform documents otherwise volatile has no bearing on atomic access or memory ordering between threads. If you..
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