java Programming Glossary: bi.getwidth
Add a complex image in the panel, with buttons around it in one customized user interface http://stackoverflow.com/questions/10861852/add-a-complex-image-in-the-panel-with-buttons-around-it-in-one-customized-user public CompassButtons BufferedImage bi int w bi.getWidth int h bi.getHeight int step w 3 JPanel p new JPanel new GridLayout..
How do I flip an image horizontally flip with glReadPixels() Bufferedimage and out put with ImageIO? http://stackoverflow.com/questions/13742365/how-do-i-flip-an-image-horizontally-flip-with-glreadpixels-bufferedimage-and-o BufferedImage bi BufferedImage flipped new BufferedImage bi.getWidth bi.getHeight bi.getType AffineTransform tran AffineTransform.getTranslateInstance.. AffineTransform tran AffineTransform.getTranslateInstance bi.getWidth 0 AffineTransform flip AffineTransform.getScaleInstance 1d 1d..
Event detection on opaque pixels in JButton http://stackoverflow.com/questions/13825123/event-detection-on-opaque-pixels-in-jbutton DrawButton BufferedImage bi setPreferredSize new Dimension bi.getWidth bi.getHeight this.bi bi @Override protected void paintComponent..
Threads with Key Bindings http://stackoverflow.com/questions/13999506/threads-with-key-bindings gets the current image being shown for int i 0 i bi.getWidth i for every x y component in the given box for int j 0 j bi.getHeight..
How can I set the priority mouse listener http://stackoverflow.com/questions/14273923/how-can-i-set-the-priority-mouse-listener e gets the current image being shown for int i 0 i bi.getWidth i for every x y component in the given box for int j 0 j bi.getHeight..
Infinite background for game http://stackoverflow.com/questions/16138363/infinite-background-for-game AffineTransform at AffineTransform.getTranslateInstance bi.getWidth 1d at.concatenate AffineTransform.getScaleInstance 1d 1d g.setTransform..
Java: how to do fast copy of a BufferedImage's pixels? (unit test included) http://stackoverflow.com/questions/2825837/java-how-to-do-fast-copy-of-a-bufferedimages-pixels-unit-test-included final BufferedImage bi final int color for int x 0 x bi.getWidth x for int y 0 y bi.getHeight y bi.setRGB x y color java..
java image crop http://stackoverflow.com/questions/3495566/java-image-crop your image Rectangle clip goal.intersection new Rectangle bi.getWidth bi.getHeight Now clip corresponds to the portion of bi that..
how to handle bad file selection for image display in swing http://stackoverflow.com/questions/4053090/how-to-handle-bad-file-selection-for-image-display-in-swing File imagefilename this.setPreferredSize new Dimension bi.getWidth bi.getHeight catch Exception e bi null this.revalidate this.repaint.. e bi null if bi null setPreferredSize new Dimension bi.getWidth bi.getHeight this.revalidate this.repaint return bi null..
Rotate JLabel or ImageIcon on Java Swing http://stackoverflow.com/questions/4287499/rotate-jlabel-or-imageicon-on-java-swing public Dimension getPreferredSize return new Dimension bi.getWidth bi.getHeight @Override protected void paintComponent Graphics.. g Graphics2D g2 Graphics2D g g2.rotate Math.PI 4 bi.getWidth 2 bi.getHeight 2 g2.drawImage bi 0 0 null frame.pack frame.setVisible..
Why does ImageReader return incorrect BufferedImage? http://stackoverflow.com/questions/5688104/why-does-imagereader-return-incorrect-bufferedimage BufferedImage bi reader.read i System.out.println i bi.getWidth bi.getHeight catch IndexOutOfBoundsException e ignored ..
Swing: Obtain Image of JFrame http://stackoverflow.com/questions/5853879/swing-obtain-image-of-jframe new Color 255 255 255 128 g.fillRoundRect 0 0 bi.getWidth f bi.getHeight f 15 10 g.setColor Color.black textLabel.paint..
Smoothing a jagged path http://stackoverflow.com/questions/7218309/smoothing-a-jagged-path cont false int targetRGB target.getRGB for int xx 0 xx bi.getWidth xx for int yy 0 yy bi.getHeight yy if bi.getRGB xx yy targetRGB..
Stretch a JLabel text http://stackoverflow.com/questions/8281886/stretch-a-jlabel-text g2d.setColor getBackground g2d.fillRect 0 0 bi.getWidth bi.getHeight g2d.setColor getForeground layout.draw g2d 0 r.y..
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