c++ Programming Glossary: scattered
What are the most widely used C++ vector/matrix math/linear algebra libraries, and their cost and benefit tradeoffs? http://stackoverflow.com/questions/1380371/what-are-the-most-widely-used-c-vector-matrix-math-linear-algebra-libraries-a note There's a bit of information in the answers but it's scattered and without context. I'm unsure if I should pull it together..
Using 3rd party header files with Rcpp http://stackoverflow.com/questions/13995266/using-3rd-party-header-files-with-rcpp Ok let me summarize the answer to my question since it is scattered across this page. If I get a detail wrong feel free to edit..
Allocate memory for 2D array with C++ new[] http://stackoverflow.com/questions/14275773/allocate-memory-for-2d-array-with-c-new 2D array in memory but either one plain block of memory or scattered depending on how you allocate it. You can torture yourself by.. the allocated memory yourself but still leave you with N 1 scattered allocations which is not very performant. Brennan Vincent's..
1D or 2D array, what's faster? http://stackoverflow.com/questions/17259877/1d-or-2d-array-whats-faster ... This is in fact the case. Since the 1D data is not scattered in memory like the 2D data see below you'll avoid facing a lot..
C++ destructor & function call order http://stackoverflow.com/questions/2196327/c-destructor-function-call-order exits 6.7 It is not easy to grasp single idea form details scattered around all the C standard. Hopefully quick overview will help..
Best documentation for Boost:asio? http://stackoverflow.com/questions/244453/best-documentation-for-boostasio and possible alternative use cases. This at best is scattered around the web in blogs and other forms of non packaged documentation...
C++ STL Map vs Vector speed http://stackoverflow.com/questions/2572678/c-stl-map-vs-vector-speed look up and retrieval take O log N but the items may be scattered throughout the memory thus not playing well with caching strategies...
Using Visual Studio project properties effectively for multiple projects and configurations http://stackoverflow.com/questions/3502530/using-visual-studio-project-properties-effectively-for-multiple-projects-and-con output... What I want is a way of dealing with all these scattered dependencies and setting up a set of rules which are used by..
How do I do high quality scaling of a image? http://stackoverflow.com/questions/353039/how-do-i-do-high-quality-scaling-of-a-image etc. but usually their code is either convoluted and scattered all over the place or riddled with assembler and little or no..
All k nearest neighbors in 2D, C++ http://stackoverflow.com/questions/4172358/all-k-nearest-neighbors-in-2d-c adjacent larger cells. Since your points are fairly evenly scattered you can do this in time proportional to the number of points..
how boost::function and boost::bind work http://stackoverflow.com/questions/527413/how-boostfunction-and-boostbind-work function and boost bind work I dislike having magic boxes scattered all over my code...how exactly do these two classes work to..
How to determine CPU and memory consumption from inside a process? http://stackoverflow.com/questions/63166/how-to-determine-cpu-and-memory-consumption-from-inside-a-process I thought it would be a good idea to collect all the scattered information plus what I found by trial and error here in one..
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