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c++ Programming Glossary: m_capturedata

DirectX 11 framebuffer capture (C++, no Win32 or D3DX)

http://stackoverflow.com/questions/10623787/directx-11-framebuffer-capture-c-no-win32-or-d3dx

m_dpi 96.0f unsigned int size width height if m_captureData freeFramebufferData m_captureData m_captureData new unsigned.. size width height if m_captureData freeFramebufferData m_captureData m_captureData new unsigned char width height 4 ID3D11Texture2D.. height if m_captureData freeFramebufferData m_captureData m_captureData new unsigned char width height 4 ID3D11Texture2D pNewTexture..