c++ Programming Glossary: inevitable
Clean up your #include statements? http://stackoverflow.com/questions/1014632/clean-up-your-include-statements #include statements in your C or C project It seems almost inevitable that eventually the set of include statements in a file is either..
Good C++ GUI library for Windows http://stackoverflow.com/questions/115045/good-c-gui-library-for-windows One library per answer please. P.S. I'm sorry for inevitable grammar errors. English is not my native language. c windows..
g++ partial linking instead of archives? http://stackoverflow.com/questions/270984/g-partial-linking-instead-of-archives creating ar archives. I'm hoping to reduce link time in an inevitable final compilation step that I have and I figure partial linking..
So can unique_ptr be used safely in stl collections? http://stackoverflow.com/questions/2876641/so-can-unique-ptr-be-used-safely-in-stl-collections unique owner of the resource thus avoiding copying and the inevitable deletion issue that would follow. And the no copy is guaranteed..
How should overriding delete in C++ behave? http://stackoverflow.com/questions/408196/how-should-overriding-delete-in-c-behave defining ones own operator new in the derived class will inevitable cause trouble. If I don't define ANY destructors then I get..
std::map Requirements for Keys (Design Decision) http://stackoverflow.com/questions/9413777/stdmap-requirements-for-keys-design-decision operator to be explicitly defined Obviously operator is inevitable for std map find and for removing duplicates from the std map.. defined types share improve this question operator is inevitable for std map find This is where you go badly wrong. map does.. go badly wrong. map does not use operator at all it is not inevitable . Two keys x and y are considered equivalent for the purposes..
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