c++ Programming Glossary: geometry
Display Different images per monitor directX 10 http://stackoverflow.com/questions/10744788/display-different-images-per-monitor-directx-10 can define special routines which will use the available geometry and other data to output your results which resolves to what..
What are the most widely used C++ vector/matrix math/linear algebra libraries, and their cost and benefit tradeoffs? http://stackoverflow.com/questions/1380371/what-are-the-most-widely-used-c-vector-matrix-math-linear-algebra-libraries-a since these are outside the realm of traditional graphics geometry applications. Eigen Benefits Clean API fairly easy to use. Includes..
Data structure for fast line queries? http://stackoverflow.com/questions/1498949/data-structure-for-fast-line-queries descriptions etc... TIA s. c algorithm data structures geometry nearest neighbor share improve this question Another option..
What are some best practices for OpenGL coding (esp. w.r.t. object orientation)? http://stackoverflow.com/questions/166356/what-are-some-best-practices-for-opengl-coding-esp-w-r-t-object-orientation texcoord and so on and so on . So to define a piece of geometry you need define it's vertex format could be a bitmask an enum.. a Mesh . Materials things that define how some piece of geometry is rendered . In a simplest case this could be a color of the.. be called surprise a Material . Scene you have pieces of geometry a collection of materials time to define what is in the scene...
Determine if two rectangles overlap each other? http://stackoverflow.com/questions/306316/determine-if-two-rectangles-overlap-each-other exactly how to interpret this Any suggestions c algorithm geometry overlap rectangles share improve this question if RectA.X1..
Proper Trigonometry For Rotating A Point Around The Origin http://stackoverflow.com/questions/3162643/proper-trigonometry-for-rotating-a-point-around-the-origin s p.y c translate point back p.x xnew cx p.y ynew cy c# c geometry trigonometry share improve this question It depends on how..
Finding nearest point in an efficient way http://stackoverflow.com/questions/4509798/finding-nearest-point-in-an-efficient-way a.x b.x return a.x b.x else return a.y b.y c algorithm geometry share improve this question Use a quad tree for 2D http..
How to know that a triangle triple exists in our array? http://stackoverflow.com/questions/5391207/how-to-know-that-a-triangle-triple-exists-in-our-array know how to break down this problem. Any ideas c math geometry codility share improve this question First of all you can..
Removing widgets from QGridLayout http://stackoverflow.com/questions/5395266/removing-widgets-from-qgridlayout layout afterwards or manually give them a reasonable geometry. Note that if you don't do that the widgets will simply keep..
How do you draw text in DirectX 11? http://stackoverflow.com/questions/5708860/how-do-you-draw-text-in-directx-11 d2d d3d10.1 to render gui and d3d11 device to render 3d geometry and merge it all in backbuffer see the post from DieterVW on..
Creating a 3D sphere in Opengl using Visual C++ http://stackoverflow.com/questions/5988686/creating-a-3d-sphere-in-opengl-using-visual-c Once they are drawn OpenGL no longer cares about what geometry you sent it. glutSolidSphere is just sending drawing commands..
how to determine whether a point lies inside a rectangle? [duplicate] http://stackoverflow.com/questions/6047248/how-to-determine-whether-a-point-lies-inside-a-rectangle a point is inside rectangle. c c algorithm computational geometry share improve this question Pick a point that's definitely..
Calculating normals in a triangle mesh http://stackoverflow.com/questions/6656358/calculating-normals-in-a-triangle-mesh glPopMatrix c opengl computational geometry normals share improve this question Does each vertex have.. And in fact if you have some creases hard edges in your geometry then the faces on either side don't share vertices. In OpenGL..
find overlapping rectangles algorithm http://stackoverflow.com/questions/7727758/find-overlapping-rectangles-algorithm are all parallel to the axis c algorithm computational geometry share improve this question Personally I would solve this..
Area of rectangle-rectangle intersection http://stackoverflow.com/questions/8011267/area-of-rectangle-rectangle-intersection calculate area of smaller rectangle. c math computational geometry share improve this question Since you clarified that the..
New velocity after circle collision http://stackoverflow.com/questions/8429315/new-velocity-after-circle-collision vector v x y . The simulation is without friction . c geometry collision circle share improve this question Assuming you're..
What are the most widely used C++ vector/matrix math/linear algebra libraries, and their cost and benefit tradeoffs? http://stackoverflow.com/questions/1380371/what-are-the-most-widely-used-c-vector-matrix-math-linear-algebra-libraries-a Eigen Benefits Clean API fairly easy to use. Includes a Geometry module with quaternions and geometric transforms. Low memory..
What are some best practices for OpenGL coding (esp. w.r.t. object orientation)? http://stackoverflow.com/questions/166356/what-are-some-best-practices-for-opengl-coding-esp-w-r-t-object-orientation those are various types and entities that you usually have Geometry meshes . Most often this is an array of vertices and array of.. And so on. But the main idea is simple there is Geometry there are Materials there are objects in the scene. Then some..
Qt - Determine absolute widget and cursor position http://stackoverflow.com/questions/4450595/qt-determine-absolute-widget-and-cursor-position target widgets I added this QRect widgetRect targetWidget Geometry QPoint mousePos targetWidget mapFromGlobal QCursor pos if widgetRect.contains..
Having a matrix MxN of integers how to group them into polygons with boost geometry? http://stackoverflow.com/questions/8039896/having-a-matrix-mxn-of-integers-how-to-group-them-into-polygons-with-boost-geome boost geometry Update So @sehe sad I'd simply let Boost Geometry do most of the work. so I created this pixel by pixel class.. this pixel by pixel class aeria grower using purely Boost.Geometry compiles runs but I need it to run on clustered data.. and I.. adapted boost_tuple.hpp and this is why we use Boost Geometry from Boost trunk #include boost geometry extensions io svg svg_mapper.hpp..
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