c++ Programming Glossary: gameobject
What's the usual way of controlling frame rate? http://stackoverflow.com/questions/5508922/whats-the-usual-way-of-controlling-frame-rate framedelta timeNow timeLast timeLast timeNow for each GameObject object in World object Animate framedelta object Move speed..
C++ #include guards http://stackoverflow.com/questions/8020113/c-include-guards the issue. I have three Classes GameEvents Physics and GameObject. I have headers for each of them. GameEvents has one Physics.. for each of them. GameEvents has one Physics and a list of GameObjects. Physics has a list of GameObjects. What I'm trying to achieve.. Physics and a list of GameObjects. Physics has a list of GameObjects. What I'm trying to achieve is that I want GameObject to be..
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