c++ Programming Glossary: cont
What are the differences between concepts and template constraints? http://stackoverflow.com/questions/15669592/what-are-the-differences-between-concepts-and-template-constraints take a look at a constraint in action template typename Cont requires Sortable Cont void sort Cont container Here we are.. in action template typename Cont requires Sortable Cont void sort Cont container Here we are defining a function template.. template typename Cont requires Sortable Cont void sort Cont container Here we are defining a function template called sort..
What are the Complexity guarantees of the standard containers? http://stackoverflow.com/questions/181693/what-are-the-complexity-guarantees-of-the-standard-containers Working from the SGI Page I have come up with this Container Types Container Forward Container Reverse Container Random.. the SGI Page I have come up with this Container Types Container Forward Container Reverse Container Random Access Container.. have come up with this Container Types Container Forward Container Reverse Container Random Access Container Sequence Front..
How to use std::sort to sort an array in C++ http://stackoverflow.com/questions/5897319/how-to-use-stdsort-to-sort-an-array-in-c with nested typedefs non const version template class Cont typename Cont iterator begin Cont c return c.begin template.. typedefs non const version template class Cont typename Cont iterator begin Cont c return c.begin template class Cont typename.. version template class Cont typename Cont iterator begin Cont c return c.begin template class Cont typename Cont iterator..
Design a nondeterministic finite automata in c++ (incorrect output) http://stackoverflow.com/questions/10626414/design-a-nondeterministic-finite-automata-in-c-incorrect-output this line come with a single integer S which will contain the number of strings to test then S lines with the respective.. r stdin freopen tarea4.out w stdout int testCases i j k cont 1 finalStates numberInputs stateOrigin stateDestination int.. transitionCharacter cin numberInputs cout Test Case # cont endl for j 0 j numberInputs j the code of the answer current.insert..
STL algorithms: Why no additional interface for containers (additional to iterator pairs)? http://stackoverflow.com/questions/14003627/stl-algorithms-why-no-additional-interface-for-containers-additional-to-iterat algorithms Why no additional interface for containers additional to iterator pairs I'm wondering why the STL.. functions such that I can call them by simply providing a container and not taking the more verbose way to pass begin end iterators... to use an iterator pair for processing subsequences of a container array however almost all calls to these methods are using..
What is Single and Double Dispatch? http://stackoverflow.com/questions/3262811/what-is-single-and-double-dispatch equipmentVisitor visitor BOOST_FOREACH equipment anEquip cont anEquip accept visitor visitor visitComputer this void visitFloppyDisk.. is a standard virtual method which is polymorphic on the containing object's type. And the second one can be implemented via..
Overlapped ReadFileEx on Child Process' Redirected STDOUT Never Fires http://stackoverflow.com/questions/3661106/overlapped-readfileex-on-child-process-redirected-stdout-never-fires wait_handles.push_back handles h_Child_Process for bool cont true cont IO io new IO memset io 0 sizeof IO io buf_size_ 16.. handles h_Child_Process for bool cont true cont IO io new IO memset io 0 sizeof IO io buf_size_ 16 1024 io buf_..
C++ program dies with std::bad_alloc, BUT valgrind reports no memory leaks http://stackoverflow.com/questions/4386291/c-program-dies-with-stdbad-alloc-but-valgrind-reports-no-memory-leaks so when it ends the memory is free. Something like for cont 0 cont MAX cont classSection seccion seccion.GenerateObjects.. when it ends the memory is free. Something like for cont 0 cont MAX cont classSection seccion seccion.GenerateObjects ... while.. the memory is free. Something like for cont 0 cont MAX cont classSection seccion seccion.GenerateObjects ... while somecondition..
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