python Programming Glossary: rect
Showing a gtk.Calendar in a menu? http://stackoverflow.com/questions/11132929/showing-a-gtk-calendar-in-a-menu # Calendar window co ordinates without off screen correction # Window origin x y # # V # # Main Window # # .. self toggle_button cal_window if toggle_button.get_active rect toggle_button.get_allocation main_window toggle_button.get_toplevel.. win_x win_y main_window.get_window .get_origin cal_x win_x rect.x cal_y win_y rect.y rect.height x y self.apply_screen_coord_correction..
how to use pygame set_alpha() on a picture http://stackoverflow.com/questions/12255558/how-to-use-pygame-set-alpha-on-a-picture 1500 800 background pygame.Surface window.get_rect .width window.get_rect .height background.fill 0 0 0 image pygame.image.load.. pygame.Surface window.get_rect .width window.get_rect .height background.fill 0 0 0 image pygame.image.load 'InsertImageHere.png'.. 'InsertImage2Here.png' image2 image2.convert_alpha rect image.get_rect rect2 image2.get_rect rect2.left rect.width 1..
Add scrolling to a platformer in pygame http://stackoverflow.com/questions/14354171/add-scrolling-to-a-platformer-in-pygame 32 self.image.fill Color #0000FF self.image.convert self.rect Rect x y 32 32 def update self up down left right running platforms.. 100 if not left or right self.xvel 0 # increment in x direction self.rect.left self.xvel # do x axis collisions self.collide.. left or right self.xvel 0 # increment in x direction self.rect.left self.xvel # do x axis collisions self.collide self.xvel..
Get other running processes window sizes in Python http://stackoverflow.com/questions/151846/get-other-running-processes-window-sizes-in-python def callback hWnd windows if not isRealWindow hWnd return rect win32gui.GetWindowRect hWnd windows.append hWnd rect 2 rect.. rect win32gui.GetWindowRect hWnd windows.append hWnd rect 2 rect 0 rect 3 rect 1 windows win32gui.EnumWindows callback.. win32gui.GetWindowRect hWnd windows.append hWnd rect 2 rect 0 rect 3 rect 1 windows win32gui.EnumWindows callback windows..
How to avoid explicit 'self'? http://stackoverflow.com/questions/1984104/how-to-avoid-explicit-self keep forgetting to type self . For example instead of self.rect.centerx I would type rect.centerx because to me rect is already.. . For example instead of self.rect.centerx I would type rect.centerx because to me rect is already a member variable of the.. self.rect.centerx I would type rect.centerx because to me rect is already a member variable of the class. The Java parallel..
Pygame- window and sprite class - python http://stackoverflow.com/questions/19936347/pygame-window-and-sprite-class-python height self.background pygame.Surface width height self.rect self.foreground.get_rect def clear self self.foreground.blit.. pygame.Surface width height self.rect self.foreground.get_rect def clear self self.foreground.blit self.background 0 0 def.. window.set_background is never executed. Your code is incorrect constructed. I try to correct it and send code later. by the..
How can I improve my paw detection? http://stackoverflow.com/questions/4087919/how-can-i-improve-my-paw-detection with data x for x in data_slices . Instead we'll draw a rectangle based on these slices which takes slightly more work. The.. actually displayed im ax.imshow infile.next 1 # Make 4 rectangles that we can later move to the position of each paw rects.. that we can later move to the position of each paw rects Rectangle 0 0 1 1 fc 'none' ec 'red' for i in range 4 ax.add_patch..
Image Cropping using Python http://stackoverflow.com/questions/6136588/image-cropping-using-python def displayImage screen px topleft screen.blit px px.get_rect if topleft pygame.draw.rect screen 128 128 128 pygame.Rect topleft.. topleft screen.blit px px.get_rect if topleft pygame.draw.rect screen 128 128 128 pygame.Rect topleft 0 topleft 1 pygame.mouse.get_pos.. path screen pygame.display.set_mode px.get_rect 2 screen.blit px px.get_rect pygame.display.flip return screen..
Can constant key input move a sprite constantly? http://stackoverflow.com/questions/13205629/can-constant-key-input-move-a-sprite-constantly pygame from pygame.locals import done False player.pos Rect 0 0 10 10 while not done for event in pygame.event.get # any..
Add scrolling to a platformer in pygame http://stackoverflow.com/questions/14354171/add-scrolling-to-a-platformer-in-pygame self.image.fill Color #0000FF self.image.convert self.rect Rect x y 32 32 def update self up down left right running platforms.. self.image.convert self.image.fill Color #DDDDDD self.rect Rect x y 32 32 def update self pass class ExitBlock Platform def.. width height self.camera_func camera_func self.state Rect 0 0 width height def apply self target return target.rect.move..
Render anti-aliased text on transparent surface in pygame http://stackoverflow.com/questions/15488293/render-anti-aliased-text-on-transparent-surface-in-pygame size 16 self.font font self.font_size size self.offset Rect 20 20 1 1 # offset of whole wall self.screen pygame.display.get_surface.. self.offset.top # offset the height of each line prev Rect 0 0 0 0 for t in self.text_lines t.rect.top prev.bottom t.rect.left..
How to determine a region of interest and then crop an image using OpenCV http://stackoverflow.com/questions/15693900/how-to-determine-a-region-of-interest-and-then-crop-an-image-using-opencv reason width height of the box are switched. cv RotatedRect box cv minAreaRect cv Mat box_points std cout box w box.size.width.. of the box are switched. cv RotatedRect box cv minAreaRect cv Mat box_points std cout box w box.size.width h box.size.height.. switched they were switched manually in the code below cv Rect roi roi.x box.center.x box.size.height 2 roi.y box.center.y..
Detect and alter strings in PDFs http://stackoverflow.com/questions/19414763/detect-and-alter-strings-in-pdfs 'dictionary' Subtype CAM PDF Node new 'label' 'Highlight' Rect CAM PDF Node new 'array' __num_nodes_list 1 x1 r y1 r x2 r 2..
Pygame- window and sprite class - python http://stackoverflow.com/questions/19936347/pygame-window-and-sprite-class-python pygame.image.load image image_rect self.image.get_rect # Rect class to use Sprite collision detect in the future # In rect.. self.rect.bottomright etc. self.rect pygame.rect.Rect x y image_rect.width image_rect.height def draw self screen.. Window def __init__ self width height # self.rect pygame.Rect 0 0 width height # or self.width self.height width height #..
PyGame Collision? http://stackoverflow.com/questions/9312781/pygame-collision share improve this question If you use the pygame Rect class to represent the boundaries of your object you can detect.. you can detect whether two are colliding by using the Rect.colliderect function. For example import pygame a pygame.Rect.. function. For example import pygame a pygame.Rect 1 1 2 2 b pygame.Rect 0 0 2 2 c pygame.Rect 0 0 1 1 a.colliderect..
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