c++ Programming Glossary: emulated
Why does C++11 not support declaring extern “C” on a static member function? http://stackoverflow.com/questions/14395192/why-does-c11-not-support-declaring-extern-c-on-a-static-member-function A callback A_callback g A callback call syntax is emulated In practice it seldom makes a difference. C and C use compatible..
rint not present in Visual Studio 2010 math.h and equivalent of CUDA rint http://stackoverflow.com/questions/14919512/rint-not-present-in-visual-studio-2010-math-h-and-equivalent-of-cuda-rint 2.0 2.0 2.5 2.0 3.0 3.5 4.0 4.0 4.5 4.0 5.0 round can be emulated fairly easily along the lines of the code you posted I am not..
Best open XML parser for C++ [closed] http://stackoverflow.com/questions/170686/best-open-xml-parser-for-c Library. This subset is so small that it can be easily emulated manually if use of standard library is undesired. Limitations..
Variable length arrays in C++? http://stackoverflow.com/questions/1887097/variable-length-arrays-in-c with some other part of the standard Functionality can be emulated with other C constructs The C standard states that array size..
Is Pointer-to- “ inner struct” member forbidden? http://stackoverflow.com/questions/1929887/is-pointer-to-inner-struct-member-forbidden initialization syntax. In C language this functionality is emulated by explicit offsets obtained through the standard offsetof macro...
Can nullptr be emulated in gcc? http://stackoverflow.com/questions/2419800/can-nullptr-be-emulated-in-gcc nullptr be emulated in gcc I saw that nullptr was implemented in Visual Studio..
double or float, which is faster? http://stackoverflow.com/questions/4584637/double-or-float-which-is-faster hardware implements double like the x86 does then float is emulated by extending it there and the conversion will cost time. In..
Templates and STL http://stackoverflow.com/questions/4962518/templates-and-stl example. Unlike the previous C 0x solution this one can be emulated in C 03 with macros and iteration.. Note this mechanism can..
Performance of built-in types : char vs short vs int vs. float vs. double http://stackoverflow.com/questions/5069489/performance-of-built-in-types-char-vs-short-vs-int-vs-float-vs-double point hardware so floating point operations need to be emulated in software. This is slow a couple orders of magnitude slower..
Emulate “double” using 2 “float”s http://stackoverflow.com/questions/6769881/emulate-double-using-2-floats using a tuple of two floats. So a double d will be emulated as struct containing the tuple float d.hi float d.low . The..
What's the best way to do fixed-point math? [closed] http://stackoverflow.com/questions/79677/whats-the-best-way-to-do-fixed-point-math an FPU so I need to change floating point math which is emulated and slow to fixed point. How I started was I changed floats..
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