android Programming Glossary: this.recorderbufsize
Live Audio Recording and Playing in Android and Thread & callback handling http://stackoverflow.com/questions/9413998/live-audio-recording-and-playing-in-android-and-thread-callback-handling and have a success if audioTrackBufSize bufrSize this.recorderBufSize audioTrackBufSize else this.recorderBufSize bufrSize AudioRecord.. bufrSize this.recorderBufSize audioTrackBufSize else this.recorderBufSize bufrSize AudioRecord rec new AudioRecord MediaRecorder.AudioSource.DEFAULT.. AudioFormat.CHANNEL_IN_MONO audioFormat this.recorderBufSize if rec null rec.getState AudioRecord.STATE_INITIALIZED storing..
Live Audio Recording and Playing in Android and Thread & callback handling http://stackoverflow.com/questions/9413998/live-audio-recording-and-playing-in-android-and-thread-callback-handling bufrSize AudioRecord.ERROR check if we can instantiate and have a success if audioTrackBufSize bufrSize this.recorderBufSize audioTrackBufSize else this.recorderBufSize bufrSize AudioRecord rec new AudioRecord MediaRecorder.AudioSource.DEFAULT.. if we can instantiate and have a success if audioTrackBufSize bufrSize this.recorderBufSize audioTrackBufSize else this.recorderBufSize bufrSize AudioRecord rec new AudioRecord MediaRecorder.AudioSource.DEFAULT this.recordingSampleRate AudioFormat.CHANNEL_IN_MONO.. new AudioRecord MediaRecorder.AudioSource.DEFAULT this.recordingSampleRate AudioFormat.CHANNEL_IN_MONO audioFormat this.recorderBufSize if rec null rec.getState AudioRecord.STATE_INITIALIZED storing variables for future use . . . this.recordingSampleRate..
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