android Programming Glossary: bally
How can I use the animation framework inside the canvas? http://stackoverflow.com/questions/4938822/how-can-i-use-the-animation-framework-inside-the-canvas Devices's screen height. int ballX Ball x position. int ballY Ball y position. int initialY float dY Ball vertical speed... 2 ballW 2 Centre ball X into the centre of the screen. ballY 50 Centre ball height above the screen. TOUCH @Override.. case MotionEvent.ACTION_DOWN ballX int ev.getX ballW 2 ballY int ev.getY ballH 2 ballFingerMove true break case MotionEvent.ACTION_MOVE..
How can I use the animation framework inside the canvas? http://stackoverflow.com/questions/4938822/how-can-i-use-the-animation-framework-inside-the-canvas thread int screenW Device's screen width. int screenH Devices's screen height. int ballX Ball x position. int ballY Ball y position. int initialY float dY Ball vertical speed. int ballW int ballH int bgrW int bgrH int angle int bgrScroll.. a new mirrored bitmap by applying the matrix. ballX int screenW 2 ballW 2 Centre ball X into the centre of the screen. ballY 50 Centre ball height above the screen. TOUCH @Override public synchronized boolean onTouchEvent MotionEvent ev.. boolean onTouchEvent MotionEvent ev switch ev.getAction case MotionEvent.ACTION_DOWN ballX int ev.getX ballW 2 ballY int ev.getY ballH 2 ballFingerMove true break case MotionEvent.ACTION_MOVE ballX int ev.getX ballW 2 ballY int ev.getY..
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